patch notes

The changelog.

Every fix, feature, and refactor since December 2004. 1,899 entries, written by the people who wrote the code.

page 32 of 38

Recent changes

Last patched . (5 days ago)

  1.  · #349

    Gatz

    Re-did the way Henge data is saved.

  2.  · #348

    Gatz

    Added Newbiechat for players level 1->3 and Immortals. People who can't use the channel can't hear it.

  3.  · #347

    Gatz

    Fixed bug with reset 'list'.

  4.  · #346

    Gatz

    Added the flag 'noanki' to flags2 for rooms.

  5.  · #345

    Gatz

    Some Taijutsu skills levels adjusted a bit.

  6.  · #344

    Gatz

    Sethenge show now shows all the new options for Henge.

  7.  · #343

    Gatz

    Added a lastname option to Henge.

  8.  · #342

    Gatz

    Fixed memory leak in load_race.

  9.  · #341

    Gatz

    Added height and weight options to Henge (With no values set it defaults to your real values).

  10.  · #340

    Gatz

    Fixed bug with Henge Names and Titles not capitalizing right.

  11.  · #339

    Gatz

    Fixed bug with Baikyuu Kesson adding damage to attacks even when it wasn't turned on.

  12.  · #338

    Gatz

    Added skills 'Kyouji Senbotsusha' and 'Genki'.

  13.  · #337

    Gatz

    Fixed bug with mobiles yelling names which weren't accurate when Henge was in use.

  14.  · #336

    Gatz

    Added Genin Exam, located inside the Mission Office Building.

  15.  · #335

    Gatz

    Uchuukage now gives missions to Genins.

  16.  · #334

    Gatz

    Added Hitokurou Village (By Ponnampi).

  17.  · #333

    Gatz

    Removed Roach/Bug Quest.

  18.  · #332

    Gatz

    New bonuses for blood types. Type 'A' lowers the requirements for gaining a stat in LSC. Type 'B' gives a small boost in walking and in quest exp rewards (10 percent). Type 'O' gets a 10 percent bonus to EXP when leading a group and Type 'AB' gets a 10 percent bonus to exp when -not in a group-.

  19.  · #331

    Gatz

    Added skill Dragon Punch.

  20.  · #330

    Gatz

    Added new skill called Buddhist Palm.

  21.  · #329

    Gatz

    Added new skill called Godfist.

  22.  · #328

    Gatz

    Fixed bug with using percent signs with say.

  23.  · #327

    Gatz

    Re-did the way Bot Check picks the question to ask.

  24.  · #326

    Gatz

    Fix log bug with mpgain.

  25.  · #325

    Gatz

    The weight of your EQ now helps you gain in any LSC that involves physical labor, i.e. not studying.

  26.  · #324

    Gatz

    Removed the old level restrictions off OOC and ANIME, purely time based now.

  27.  · #323

    Gatz

    Added in DND for Imms.

  28.  · #322

    Gatz

    Made a new method to grab the first argument of a string, ignoring quotes etc.

  29.  · #321

    Gatz

    Fixed supercapitalize() to capitalize words after hyphens.

  30.  · #320

    Gatz

    Added No Shadow Kick.

  31.  · #319

    Gatz

    Added Triple Kick.

  32.  · #318

    Gatz

    Added skill "Double Kick".

  33.  · #317

    Gatz

    Fixed bug with displaying lastnames on who.

  34.  · #316

    Gatz

    Fixed bug where practice sometimes would not work because skill names are case sensitive.

  35.  · #315

    Gatz

    Who list now displays if at least 1 player one has opted to not be shown on who.

  36.  · #314

    Gatz

    Added new config option nowho.

  37.  · #313

    Gatz

    Fixed bug that let the Henge name be longer than one word.

  38.  · #312

    Gatz

    Fixed bug with makewizlist.

  39.  · #311

    Gatz

    Henge persists over copyovers.

  40.  · #310

    Gatz

    New Henge! Now stop bugging me about Sexy no Jutsu.

  41.  · #309

    Gatz

    New shift in stuff, you need to play 2 hours before using oask or oanswer. You need 10 hours before you can use OOC and 15 for the Anime channel.

  42.  · #308

    Gatz

    Mobiles can now be set up to level 300.

  43.  · #307

    Gatz

    Changed Hash function to be Dragon Hash.

  44.  · #306

    Gatz

    Added a new flag for rooms called 'wipe' which clears out all NPCs inside if no players are present.

  45.  · #305

    Gatz

    Ishiryoku and Haburi give no benefits if your Taijutsu level is below their required level, even though you still have it practiced.

  46.  · #304

    Gatz

    Some bugs fixed to allow the code to compile on 64-Bit Systems.

  47.  · #303

    Gatz

    Fixed bug with area version's in load_objects().

  48.  · #302

    Gatz

    Added lag to scan.

  49.  · #301

    Gatz

    Fixed bug with reseting timers over copyover.

  50.  · #300

    Gatz

    Ignore works correctly again, was causing players to be required to enter the password of the person they ignored.

Play in your browser