patch notes

The changelog.

Every fix, feature, and refactor since December 2004. 1,872 entries, written by the people who wrote the code.

page 32 of 38

Recent changes

Last patched . (16 hours ago)

  1.  · #322

    Gatz

    Made a new method to grab the first argument of a string, ignoring quotes etc.

  2.  · #321

    Gatz

    Fixed supercapitalize() to capitalize words after hyphens.

  3.  · #320

    Gatz

    Added No Shadow Kick.

  4.  · #319

    Gatz

    Added Triple Kick.

  5.  · #318

    Gatz

    Added skill "Double Kick".

  6.  · #317

    Gatz

    Fixed bug with displaying lastnames on who.

  7.  · #316

    Gatz

    Fixed bug where practice sometimes would not work because skill names are case sensitive.

  8.  · #315

    Gatz

    Who list now displays if at least 1 player one has opted to not be shown on who.

  9.  · #314

    Gatz

    Added new config option nowho.

  10.  · #313

    Gatz

    Fixed bug that let the Henge name be longer than one word.

  11.  · #312

    Gatz

    Fixed bug with makewizlist.

  12.  · #311

    Gatz

    Henge persists over copyovers.

  13.  · #310

    Gatz

    New Henge! Now stop bugging me about Sexy no Jutsu.

  14.  · #309

    Gatz

    New shift in stuff, you need to play 2 hours before using oask or oanswer. You need 10 hours before you can use OOC and 15 for the Anime channel.

  15.  · #308

    Gatz

    Mobiles can now be set up to level 300.

  16.  · #307

    Gatz

    Changed Hash function to be Dragon Hash.

  17.  · #306

    Gatz

    Added a new flag for rooms called 'wipe' which clears out all NPCs inside if no players are present.

  18.  · #305

    Gatz

    Ishiryoku and Haburi give no benefits if your Taijutsu level is below their required level, even though you still have it practiced.

  19.  · #304

    Gatz

    Some bugs fixed to allow the code to compile on 64-Bit Systems.

  20.  · #303

    Gatz

    Fixed bug with area version's in load_objects().

  21.  · #302

    Gatz

    Added lag to scan.

  22.  · #301

    Gatz

    Fixed bug with reseting timers over copyover.

  23.  · #300

    Gatz

    Ignore works correctly again, was causing players to be required to enter the password of the person they ignored.

  24.  · #299

    Gatz

    Fixed memory leak with loading up timers after copyovers.

  25.  · #298

    Gatz

    Newbie Academy (By Ponnampi) is now in for players.

  26.  · #297

    Gatz

    Added "Crazy Koto's Blood Type Fortune Shop", new commands in game called 'fillout', 'grabform' and 'submit'. Players now able to 'discover' their blood type with those commands.

  27.  · #296

    Gatz

    Changed hash functions to use Bitwise AND.

  28.  · #295

    Gatz

    No longer see a player's clan statis on look.

  29.  · #294

    Gatz

    Added commas to scourdatabse to make it read easier.

  30.  · #293

    Gatz

    Players under level ten lose a smaller amount of experience upon death than players level 10 and above.

  31.  · #292

    Gatz

    Mobiles left in the practice field will get cleared when no players are there, practice fields is also a noquit room.

  32.  · #291

    Gatz

    Toned down the affect of INT on the skills % when it is practiced.

  33.  · #290

    Gatz

    Added command 'gainage' as an experimental command.

  34.  · #289

    Gatz

    Wimpy's highest HP setting is now 1/3 your max health.

  35.  · #288

    Gatz

    Added config option 'tprompt'.

  36.  · #287

    Gatz

    Fukutsu's regen won't stack with hospitals anymore.

  37.  · #286

    Gatz

    The prompt will be sent on a tick.

  38.  · #285

    Gatz

    Deer no longer assist each other.

  39.  · #284

    Gatz

    Added skill Fukutsu for every Village.

  40.  · #283

    Gatz

    Added 'orderclone' command.

  41.  · #282

    Gatz

    "Clones" also does the same as "Checkclones".

  42.  · #281

    Gatz

    Raised a lot of NPCs HP to reflect the new HP system.

  43.  · #280

    Gatz

    Fixed a color bleeding issue and issue in aassign command with prototype areas.

  44.  · #279

    Gatz

    Animals can't use say, yell or shout.

  45.  · #278

    Gatz

    Added a new flag called "Animal".

  46.  · #277

    Gatz

    Fixed bug with fix_symbols(). Deer and rabbits changed a bit. Deer level was raised to 3, difficulty is still the same. Rabbits weakened slightly and won't assist each other.

  47.  · #276

    Gatz

    Added the helpfile 'channel' to clarify the anime channel.

  48.  · #275

    Gatz

    Added Anime channel, new players default with it -off-.

  49.  · #274

    Gatz

    Fixed bug in addchange command and memory allocation.

  50.  · #273

    Gatz

    Removed IMC and I3 from code.

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