patch notes

The changelog.

Every fix, feature, and refactor since December 2004. 1,872 entries, written by the people who wrote the code.

page 31 of 38

Recent changes

Last patched . (15 hours ago)

  1.  · #372

    Gatz

    Fixed large bug with helpfiles endlessly looping, sometimes the display will look weird but it is better than a crash.

  2.  · #371

    Gatz

    Added the 'mudstat' command.

  3.  · #370

    Gatz

    Fixed bug with Wizinfo data being loaded in the no hash way while being treated as hashed everywhere else.

  4.  · #369

    Gatz

    Fixed a couple small bugs in growing code.

  5.  · #368

    Gatz

    Removed 'Ability' listing from score and moved it to 'statistics'.

  6.  · #367

    Gatz

    Gainage has under gone a DBZ style transformation to become the new command 'Statistics'!

  7.  · #366

    Gatz

    Gainage is a bit accurate to 2 decimal places now.

  8.  · #365

    Gatz

    Added a little bit of the exp curve back in.

  9.  · #364

    Gatz

    Fixed bonus skill display for mstat.

  10.  · #363

    Gatz

    Gainage display for dex was using wrong values by accident.

  11.  · #362

    Gatz

    Finally fixed the % bug in say, was located in drunk_speech of all places.

  12.  · #361

    Gatz

    Added a new function to the 'changes' command, 'range'. Syntax is 'changes range lownum highnum'.

  13.  · #360

    Gatz

    Fixed bug with displaying only one change when logging in "There were 1" just isn't right.

  14.  · #359

    Gatz

    Added command 'changenickname'. Players can now change their nickname at the NPC "Midori" located in Kouin Square.

  15.  · #358

    Gatz

    Removed the majority of the exp bell curve, may add it back later with some tweaks.

  16.  · #357

    Gatz

    Re-did the way height and weight is handled to make it more realistic, also added in some things to correct some players crazy heights and weights. Height and weight is still influenced by sex.

  17.  · #356

    Gatz

    Fixed bug in death trap code (not that any exist here).

  18.  · #355

    Gatz

    Genin Exam Greeter now kicks out anyone below level 10.

  19.  · #354

    Gatz

    Added command 'oocauth'.

  20.  · #353

    Gatz

    Added a new special wait state for combat related delay.

  21.  · #352

    Gatz

    More experimental change, wait_states on players prevent them from doing basic auto-combat stuff.

  22.  · #351

    Gatz

    Mstat now shows top level and base level.

  23.  · #350

    Gatz

    Fixed handseal bug with Anki.

  24.  · #349

    Gatz

    Re-did the way Henge data is saved.

  25.  · #348

    Gatz

    Added Newbiechat for players level 1->3 and Immortals. People who can't use the channel can't hear it.

  26.  · #347

    Gatz

    Fixed bug with reset 'list'.

  27.  · #346

    Gatz

    Added the flag 'noanki' to flags2 for rooms.

  28.  · #345

    Gatz

    Some Taijutsu skills levels adjusted a bit.

  29.  · #344

    Gatz

    Sethenge show now shows all the new options for Henge.

  30.  · #343

    Gatz

    Added a lastname option to Henge.

  31.  · #342

    Gatz

    Fixed memory leak in load_race.

  32.  · #341

    Gatz

    Added height and weight options to Henge (With no values set it defaults to your real values).

  33.  · #340

    Gatz

    Fixed bug with Henge Names and Titles not capitalizing right.

  34.  · #339

    Gatz

    Fixed bug with Baikyuu Kesson adding damage to attacks even when it wasn't turned on.

  35.  · #338

    Gatz

    Added skills 'Kyouji Senbotsusha' and 'Genki'.

  36.  · #337

    Gatz

    Fixed bug with mobiles yelling names which weren't accurate when Henge was in use.

  37.  · #336

    Gatz

    Added Genin Exam, located inside the Mission Office Building.

  38.  · #335

    Gatz

    Uchuukage now gives missions to Genins.

  39.  · #334

    Gatz

    Added Hitokurou Village (By Ponnampi).

  40.  · #333

    Gatz

    Removed Roach/Bug Quest.

  41.  · #332

    Gatz

    New bonuses for blood types. Type 'A' lowers the requirements for gaining a stat in LSC. Type 'B' gives a small boost in walking and in quest exp rewards (10 percent). Type 'O' gets a 10 percent bonus to EXP when leading a group and Type 'AB' gets a 10 percent bonus to exp when -not in a group-.

  42.  · #331

    Gatz

    Added skill Dragon Punch.

  43.  · #330

    Gatz

    Added new skill called Buddhist Palm.

  44.  · #329

    Gatz

    Added new skill called Godfist.

  45.  · #328

    Gatz

    Fixed bug with using percent signs with say.

  46.  · #327

    Gatz

    Re-did the way Bot Check picks the question to ask.

  47.  · #326

    Gatz

    Fix log bug with mpgain.

  48.  · #325

    Gatz

    The weight of your EQ now helps you gain in any LSC that involves physical labor, i.e. not studying.

  49.  · #324

    Gatz

    Removed the old level restrictions off OOC and ANIME, purely time based now.

  50.  · #323

    Gatz

    Added in DND for Imms.

Play in your browser