patch notes

The changelog.

Every fix, feature, and refactor since December 2004. 1,872 entries, written by the people who wrote the code.

page 33 of 38

Recent changes

Last patched . (17 hours ago)

  1.  · #272

    Gatz

    Fixed mistake that let level 2 characters use OOC.

  2.  · #271

    Gatz

    Changes command formated for 3 digit numbers now.

  3.  · #270

    Gatz

    Removed the "safeties" section of config, which didn't do anything.

  4.  · #269

    Gatz

    Converted all skills to use STRALLOC/STRFREE.

  5.  · #268

    Gatz

    Started switching str_dups over to STRALLOCs, starting with email and homepage for player data.

  6.  · #267

    Gatz

    Fixed another small issue with 'create_new_class'

  7.  · #266

    Gatz

    Regen now working with the new way HP is handle, eg non-static max health.

  8.  · #265

    Gatz

    Bot checking questions won't be given to un-authed players.

  9.  · #264

    Gatz

    Added setyim, setaim and setmsn and finger file displays information for MSN, YIM and AIM screennames.

  10.  · #263

    Gatz

    Re-wrote supercapitalize method to be more memory friendly.

  11.  · #262

    Gatz

    Experience formula changed to let people be up to 15 levels away from a mobile and still gain experience, as a side effect some people will gain a little bit more experience than normal.

  12.  · #261

    Gatz

    Fixed a very troublesome bug with using percent signs on OOC.

  13.  · #260

    Gatz

    Removed most of the exponential curve from experience required to level.

  14.  · #259

    Gatz

    Took out a couple of the exponential spikes in experience to level.

  15.  · #258

    Gatz

    Fixed a few bugs for SMAUG posted by Samson.

  16.  · #257

    Gatz

    Added the skill Hakkei Kihaku for Sand only.

  17.  · #256

    Gatz

    Removed plevel.txt for same reason as above.

  18.  · #255

    Gatz

    Removed usage.txt and economy.txt, they just wasted up space anyways.

  19.  · #254

    Gatz

    Fixed allocation/de-allocation for last site information.

  20.  · #253

    Gatz

    Fixed bug with hand seals being saved in the wrong times.

  21.  · #252

    Gatz

    Last jutsu used recorded for help in detecting bugs.

  22.  · #251

    Gatz

    Now the game can have multiple login screens, totally redid them all too.

  23.  · #250

    Gatz

    Added skill "Mizu Hatsudenki" (Mist Exclusive).

  24.  · #249

    Gatz

    Added Karyuu Endan (Leaf Only).

  25.  · #248

    Gatz

    Re-work Goukakyuu to make the missing a little fairer.

  26.  · #247

    Gatz

    On quit, clones properly get removed from the game.

  27.  · #246

    Gatz

    Hosenka's hit/miss display now fixed.

  28.  · #245

    Gatz

    Who not affected by a room being dark and other factors like that.

  29.  · #244

    Gatz

    Clones you created disappear when you quit.

  30.  · #243

    Gatz

    Added command 'checkclone'

  31.  · #242

    Gatz

    New advanced clone system data structure created, clones (Bunshins) will follow this new patern. More on this later.

  32.  · #241

    Gatz

    Changed LSC from sh_int to int, Doh!

  33.  · #240

    Gatz

    Unauthorized players can not commit seppuku.

  34.  · #239

    Gatz

    Added skill Hosenka (Leaf only).

  35.  · #238

    Gatz

    Old LSC formulas now back, but made more efficicent!

  36.  · #237

    Gatz

    Handseal system now has more indepth error messages.

  37.  · #236

    Gatz

    Fixed bug which allowed stats to be trained beyond 25.

  38.  · #235

    Gatz

    Practice costs 1/4 of the level in Ryo to do. Unpractice now costs 1/2 of what it costed to practice a skill to do. Train and untrain both cost 2 Ryo each.

  39.  · #234

    Gatz

    Attacks won't work against pacifist mobiles and non-pkable players.

  40.  · #233

    Gatz

    PK requirements simply made to be so you need to be level 10 (PK still not allowed in Alpha)

  41.  · #232

    Gatz

    Added Suiryuudan and Daibakufu to skills (Mist exclusive).

  42.  · #231

    Gatz

    Added a new handseal system to allow NPCs to do them.

  43.  · #230

    Gatz

    Chakra Wimpy and Stamina Wimpy weren't saving properly.

  44.  · #229

    Gatz

    Prompt/fprompt max character limit is now 500.

  45.  · #228

    Gatz

    Fixed memory leak in fread_morph()

  46.  · #227

    Gatz

    Updated get_help method.

  47.  · #226

    Gatz

    Replaced DISPOSE/STRFREE macros to be safer.

  48.  · #225

    Gatz

    Added the token %L to prompt. (Help prompt)

  49.  · #224

    Gatz

    Added the token %l to prompt. (Help prompt)

  50.  · #223

    Gatz

    Added a lot of new compiler flags and recompiled the code with stricter compiler ruler set.

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