patch notes

The changelog.

Every fix, feature, and refactor since December 2004. 1,872 entries, written by the people who wrote the code.

page 26 of 38

Recent changes

Last patched . (11 hours ago)

  1.  · #622

    Gatz

    Fixed two bugs in Dynamic Entry, you can no longer use it to leave a room being trapped by Kori Shinchu and it gives you a small combat lag after using it.

  2.  · #621

    Gatz

    Added three new things to the authorized command, Naruto, Theme and Warn.

  3.  · #620

    Gatz

    Dragon Punch can now be used in Kaizou Hebi.

  4.  · #619

    Gatz

    Added exclusive Leaf skill "Dynamic Entry".

  5.  · #618

    Gatz

    Added a fun new thing to the Practice Fields, try to sneak in to see it!

  6.  · #617

    Gatz

    Added some simple macros to make it so true, false and null could be used instead of TRUE, FALSE and NULL.

  7.  · #616

    Gatz

    Fixed bug with level flags setting the wrong values with oset.

  8.  · #615

    Gatz

    Personal gnotes with 'imm' in the subject line will now notify all online Immortals with notify config'ed on.

  9.  · #614

    Gatz

    If your Notify is config'ed on, you'll see when you get a personal gnote and from whom.

  10.  · #613

    Gatz

    Fixed bug where some battle abilities could be practiced with Shuuren or Handseal.

  11.  · #612

    Gatz

    Added new Stone exclusive Ninjutsu, Doryuu Taiga.

  12.  · #611

    Gatz

    Tweaked dying from Chakra or Stamina below -50 and made it to be the next second afterwards.

  13.  · #610

    Gatz

    Players who get below -50 Chakra or Stamina will be killed on ticks, even if they know Chikara.

  14.  · #609

    Gatz

    Added the skills Furyuumonji Kakusei and Furyuumonji Hosshin.

  15.  · #608

    Gatz

    Added the skill Doryuuheki to Stone.

  16.  · #607

    Gatz

    Added new skill for Stone and Sound, Doroku Gaeshi.

  17.  · #606

    Gatz

    Added skill Kaizou Hebi for Sound.

  18.  · #605

    Gatz

    Added new skill for all villages, Shoumei.

  19.  · #604

    Gatz

    Kyouji Senbotsusha will now only trigger if the skill is practiced.

  20.  · #603

    Gatz

    Added Takeru's new area, the new and improved Newbie Academy.

  21.  · #602

    Gatz

    Practices will now correctly only be gained on every other level up.

  22.  · #601

    Gatz

    Fixed level up messages so that they won't incorrectly tell you that you gained a practice or train when you really didn't.

  23.  · #600

    Gatz

    Added "mistakes" into skills, a skill below 90 percent can be done incorrectly sometimes by the player. However, it will play into the player's favor and do boosted damage.

  24.  · #599

    Gatz

    Also, tweaked No-Shadow Kick, Triple Kick, Dragon Punch and Buddhist Palm to be a little bit better and fairer. God Fist got a tiny, tiny nerf.

  25.  · #598

    Gatz

    Did a little re-working on Taijutsu moves, the lower moves (below Dragon Punch) now get affected a little bit by the user's Taijutsu level.

  26.  · #597

    Gatz

    Fixed bug in fread objects functions.

  27.  · #596

    Gatz

    Moved around some stuff on score.

  28.  · #595

    Gatz

    Changed around the who list to be better suited for jobs and to end confusion on that the ranks were purely OOC.

  29.  · #594

    Gatz

    Added new config, tally. Help config.

  30.  · #593

    Gatz

    You can now search the changes list for specific phrases.

  31.  · #592

    Gatz

    Mobiles tracking down a player or NPC will not pass through rooms flagged 'nomob'.

  32.  · #591

    Gatz

    Changed up the way Kata checks to see what form was set to be more user-friendly and allow for names to be entered partially, ie 'shell' instead of 'the shell'.

  33.  · #590

    Gatz

    When Kawarimi is used, mobiles will no longer track you afterwards.

  34.  · #589

    Gatz

    You can now initiate as many fights as you want with kill (name), useful for switching targets during combat. Be warned, whatever you just were fighting will still be attacking you.

  35.  · #588

    Gatz

    Added new prog variable into NarutoMUD's OLC. Prog's now have setable variables that can be used via setvar 1 (whatever), up to 5 at once.

  36.  · #587

    Gatz

    You can no longer edit your bio when your bio is authorized, message that it shows describes what to do to edit it.

  37.  · #586

    Gatz

    Added some new info to mudstat.

  38.  · #585

    Gatz

    One more update to Anti-PK, now freezes both people and sends a message asking Gatz to be e-mailed.

  39.  · #584

    Gatz

    Fixed possible memory leak with hlist command.

  40.  · #583

    Gatz

    Reversed who gets frozen by Anti-PK code to be the attacker not the victim.

  41.  · #582

    Gatz

    Fixed crash bug with research.

  42.  · #581

    Gatz

    Added the command 'corpse'.

  43.  · #580

    Gatz

    Added a special new undertaker like NPC who retrieves corpses for a small fee, located in the Hidden Time Village Mission Office near the Armory.

  44.  · #579

    Gatz

    Kata, Shuuren and Handseal won't continue if you're in combat.

  45.  · #578

    Gatz

    If a custom style is finailized on a player, it shows up under research.

  46.  · #577

    Gatz

    Added new custom style description, setable with editcdesc. Also, custom style must be authorized by an Immortal before it can be used, costs 1 RPP to get it authorized.

  47.  · #576

    Gatz

    Tweaked LSC gainage formula to fix bug with 0.

  48.  · #575

    Gatz

    Fixed bug with handseal letting people training Ninjutsu/Genjutsu past the allowed percentage.

  49.  · #574

    Gatz

    Added new prompt token, %b. Help prompt for more details.

  50.  · #573

    Gatz

    Fixed bug with nocorpse mobiles having the 'IS DEAD!' message.

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