patch notes

The changelog.

Every fix, feature, and refactor since December 2004. 1,899 entries, written by the people who wrote the code.

page 26 of 38

Recent changes

Last patched . (3 days ago)

  1.  · #649

    Gatz

    Fixed a bug that might cause crashes when a player reconnects after being disconnected.

  2.  · #648

    Gatz

    Fixed a few crash bugs.

  3.  · #647

    Gatz

    Fixed bug with both Furyuumonji skills being lost if you unlevel lower than their required level.

  4.  · #646

    Gatz

    Fixed bug in Dynamic Entry that let folks attack Pacifist NPCs.

  5.  · #645

    Gatz

    You can now finalize a style with 1 point remaining.

  6.  · #644

    Gatz

    Fixed bug with delete rooms, objects and mobiles possibly causing memory leaks and/or crashes.

  7.  · #643

    Gatz

    Fixed bug in oseting affects that could lead to player stat corruption.

  8.  · #642

    Gatz

    If you are Henge'd and somehow no longer have the Henge skill, you'll be forced out of it.

  9.  · #641

    Gatz

    You can no longer unpractice Henge while using Henge.

  10.  · #640

    Gatz

    Added work around for NPCs not going beyond NOMOB rooms, if an NPC is following and grouped with a PC, it'll follow them into a room even if it is set to be nomob.

  11.  · #639

    Gatz

    Fixed bug where you could add the same friend multiple times to your flist.

  12.  · #638

    Gatz

    Kaizou Hebi shows up as "Z" with the prompt token.

  13.  · #637

    Gatz

    Fixed bug that prevented God Fist from being performed in Kaizou Hebi and Custom Style with attack at or above 1.2.

  14.  · #636

    Gatz

    Fixed bug with look command showing occupants of a room even when dark.

  15.  · #635

    Gatz

    Fixed bug with ifchecks not properly nesting.

  16.  · #634

    Gatz

    Fixed bug with oposet accidently overwriting values.

  17.  · #633

    Gatz

    Fixed bug with 'Fa' in Solfege which sometimes crashed the MUD and did awkward damage.

  18.  · #632

    Gatz

    Removed level restrictions from helpfiles and now players of any level can view any helpfile, including formerly Immortal only ones.

  19.  · #631

    Gatz

    Fixed bug with Scavenger mobiles trying to pick up prototype items.

  20.  · #630

    Gatz

    Fixed crash bug with makecustomstyle when the name argument was null.

  21.  · #629

    Gatz

    Fixed bug with Ryo not being lost on death, 1/2 of your Ryo to be exact but only if you lack Kisei Jouyaku.

  22.  · #628

    Gatz

    Did a major re-write of the Pfile Cleaner code to now be a little tougher on inactive players. Help Cleaner for details.

  23.  · #627

    Gatz

    Implemented Kisayn's makeTimestamp snippet.

  24.  · #626

    Gatz

    Removed 'projects', it was never used and was full of memory leaks.

  25.  · #625

    Gatz

    Fixed bug in exits, it would show them regardless of light in the room.

  26.  · #624

    Gatz

    Fixed bug with oocauth, characters no longer re-pop in the void.

  27.  · #623

    Gatz

    Fixed bug that would automatically put nomob flags on rooms with no exits, in prototype zones.

  28.  · #622

    Gatz

    Fixed two bugs in Dynamic Entry, you can no longer use it to leave a room being trapped by Kori Shinchu and it gives you a small combat lag after using it.

  29.  · #621

    Gatz

    Added three new things to the authorized command, Naruto, Theme and Warn.

  30.  · #620

    Gatz

    Dragon Punch can now be used in Kaizou Hebi.

  31.  · #619

    Gatz

    Added exclusive Leaf skill "Dynamic Entry".

  32.  · #618

    Gatz

    Added a fun new thing to the Practice Fields, try to sneak in to see it!

  33.  · #617

    Gatz

    Added some simple macros to make it so true, false and null could be used instead of TRUE, FALSE and NULL.

  34.  · #616

    Gatz

    Fixed bug with level flags setting the wrong values with oset.

  35.  · #615

    Gatz

    Personal gnotes with 'imm' in the subject line will now notify all online Immortals with notify config'ed on.

  36.  · #614

    Gatz

    If your Notify is config'ed on, you'll see when you get a personal gnote and from whom.

  37.  · #613

    Gatz

    Fixed bug where some battle abilities could be practiced with Shuuren or Handseal.

  38.  · #612

    Gatz

    Added new Stone exclusive Ninjutsu, Doryuu Taiga.

  39.  · #611

    Gatz

    Tweaked dying from Chakra or Stamina below -50 and made it to be the next second afterwards.

  40.  · #610

    Gatz

    Players who get below -50 Chakra or Stamina will be killed on ticks, even if they know Chikara.

  41.  · #609

    Gatz

    Added the skills Furyuumonji Kakusei and Furyuumonji Hosshin.

  42.  · #608

    Gatz

    Added the skill Doryuuheki to Stone.

  43.  · #607

    Gatz

    Added new skill for Stone and Sound, Doroku Gaeshi.

  44.  · #606

    Gatz

    Added skill Kaizou Hebi for Sound.

  45.  · #605

    Gatz

    Added new skill for all villages, Shoumei.

  46.  · #604

    Gatz

    Kyouji Senbotsusha will now only trigger if the skill is practiced.

  47.  · #603

    Gatz

    Added Takeru's new area, the new and improved Newbie Academy.

  48.  · #602

    Gatz

    Practices will now correctly only be gained on every other level up.

  49.  · #601

    Gatz

    Fixed level up messages so that they won't incorrectly tell you that you gained a practice or train when you really didn't.

  50.  · #600

    Gatz

    Added "mistakes" into skills, a skill below 90 percent can be done incorrectly sometimes by the player. However, it will play into the player's favor and do boosted damage.

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