patch notes
The changelog.
Every fix, feature, and refactor since December 2004. 1,899 entries, written by the people who wrote the code.
page 26 of 38
Recent changes
Last patched . (3 days ago)
Gatz
Fixed a bug that might cause crashes when a player reconnects after being disconnected.
Gatz
Fixed a few crash bugs.
Gatz
Fixed bug with both Furyuumonji skills being lost if you unlevel lower than their required level.
Gatz
Fixed bug in Dynamic Entry that let folks attack Pacifist NPCs.
Gatz
You can now finalize a style with 1 point remaining.
Gatz
Fixed bug with delete rooms, objects and mobiles possibly causing memory leaks and/or crashes.
Gatz
Fixed bug in oseting affects that could lead to player stat corruption.
Gatz
If you are Henge'd and somehow no longer have the Henge skill, you'll be forced out of it.
Gatz
You can no longer unpractice Henge while using Henge.
Gatz
Added work around for NPCs not going beyond NOMOB rooms, if an NPC is following and grouped with a PC, it'll follow them into a room even if it is set to be nomob.
Gatz
Fixed bug where you could add the same friend multiple times to your flist.
Gatz
Kaizou Hebi shows up as "Z" with the prompt token.
Gatz
Fixed bug that prevented God Fist from being performed in Kaizou Hebi and Custom Style with attack at or above 1.2.
Gatz
Fixed bug with look command showing occupants of a room even when dark.
Gatz
Fixed bug with ifchecks not properly nesting.
Gatz
Fixed bug with oposet accidently overwriting values.
Gatz
Fixed bug with 'Fa' in Solfege which sometimes crashed the MUD and did awkward damage.
Gatz
Removed level restrictions from helpfiles and now players of any level can view any helpfile, including formerly Immortal only ones.
Gatz
Fixed bug with Scavenger mobiles trying to pick up prototype items.
Gatz
Fixed crash bug with makecustomstyle when the name argument was null.
Gatz
Fixed bug with Ryo not being lost on death, 1/2 of your Ryo to be exact but only if you lack Kisei Jouyaku.
Gatz
Did a major re-write of the Pfile Cleaner code to now be a little tougher on inactive players. Help Cleaner for details.
Gatz
Implemented Kisayn's makeTimestamp snippet.
Gatz
Removed 'projects', it was never used and was full of memory leaks.
Gatz
Fixed bug in exits, it would show them regardless of light in the room.
Gatz
Fixed bug with oocauth, characters no longer re-pop in the void.
Gatz
Fixed bug that would automatically put nomob flags on rooms with no exits, in prototype zones.
Gatz
Fixed two bugs in Dynamic Entry, you can no longer use it to leave a room being trapped by Kori Shinchu and it gives you a small combat lag after using it.
Gatz
Added three new things to the authorized command, Naruto, Theme and Warn.
Gatz
Dragon Punch can now be used in Kaizou Hebi.
Gatz
Added exclusive Leaf skill "Dynamic Entry".
Gatz
Added a fun new thing to the Practice Fields, try to sneak in to see it!
Gatz
Added some simple macros to make it so true, false and null could be used instead of TRUE, FALSE and NULL.
Gatz
Fixed bug with level flags setting the wrong values with oset.
Gatz
Personal gnotes with 'imm' in the subject line will now notify all online Immortals with notify config'ed on.
Gatz
If your Notify is config'ed on, you'll see when you get a personal gnote and from whom.
Gatz
Fixed bug where some battle abilities could be practiced with Shuuren or Handseal.
Gatz
Added new Stone exclusive Ninjutsu, Doryuu Taiga.
Gatz
Tweaked dying from Chakra or Stamina below -50 and made it to be the next second afterwards.
Gatz
Players who get below -50 Chakra or Stamina will be killed on ticks, even if they know Chikara.
Gatz
Added the skills Furyuumonji Kakusei and Furyuumonji Hosshin.
Gatz
Added the skill Doryuuheki to Stone.
Gatz
Added new skill for Stone and Sound, Doroku Gaeshi.
Gatz
Added skill Kaizou Hebi for Sound.
Gatz
Added new skill for all villages, Shoumei.
Gatz
Kyouji Senbotsusha will now only trigger if the skill is practiced.
Gatz
Added Takeru's new area, the new and improved Newbie Academy.
Gatz
Practices will now correctly only be gained on every other level up.
Gatz
Fixed level up messages so that they won't incorrectly tell you that you gained a practice or train when you really didn't.
Gatz
Added "mistakes" into skills, a skill below 90 percent can be done incorrectly sometimes by the player. However, it will play into the player's favor and do boosted damage.