patch notes

The changelog.

Every fix, feature, and refactor since December 2004. 1,899 entries, written by the people who wrote the code.

page 25 of 38

Recent changes

Last patched . (3 days ago)

  1.  · #699

    Gatz

    Added new field for settrashtalk, victory.

  2.  · #698

    Gatz

    Ported over Darien's descriptor cleanup snippet. Auto-cleanup of hanging descriptors, yeah!

  3.  · #697

    Gatz

    You can now use double quotes on the command line to do commands, which fixes a bug that prevented some skills with two words from working if there was more than one skill that shared that first word. Example, to do Doryuu Taiga you'd type: "doryuu taiga". For Baikyuu Kesson, it'd be "Baikyuu Kesson", etc.

  4.  · #696

    Gatz

    Added new BA, Kaku Omake. Help Kaku for more details.

  5.  · #695

    Gatz

    Added new system for skills, Passive Stat Modifiers. Help skills for more info.

  6.  · #694

    Gatz

    Added ifndef guards on all header files and changed the learned array to be signed char from short in the code.

  7.  · #693

    Gatz

    Fixed bug with train/untrain not costing the right amount of Ryo.

  8.  · #692

    Gatz

    Fixed bug with foreign skills not costing the right amount of practices.

  9.  · #691

    Gatz

    You can no longer keep doing Kata while idle, ie disconnected or in the void.

  10.  · #690

    Gatz

    If someone uses MUDConnector.com's connection checker for NarutoMUD, they get a specialized greeting welcoming them to play.

  11.  · #689

    Gatz

    Fixed dex, str and wis not giving an extra bonus if they are above 25.

  12.  · #688

    Gatz

    Fixed bug with giving a prototype object to a prototype mobile not working.

  13.  · #687

    Gatz

    Fixed bug that caused claimed EQ to trash your character's stats and AC on death.

  14.  · #686

    Gatz

    Any claimed eq which is worn will be moved into your inventory upon death.

  15.  · #685

    Gatz

    Mizu Hatsudenki now works for moves requiring mud, aswell.

  16.  · #684

    Gatz

    Added the new ability of 'favorite' for skills, help favorite for more details.

  17.  · #683

    Gatz

    Added Great Aged Turtle Kata (Kame kata are all done), help kame.

  18.  · #682

    Gatz

    Fixed small crash bug in nickname system.

  19.  · #681

    Gatz

    When a weapon is wielded, you can only do one attack.

  20.  · #680

    Gatz

    Added Gentle Sea Turtle kata, help kame for more info.

  21.  · #679

    Gatz

    When you auction something, the auction house charges the person who auctioned it either 2 percent or 5 percent of the starting bid. 2 for Miyoko, 5 for Seedy Joe.

  22.  · #678

    Gatz

    Fixed crash bug with auction.

  23.  · #677

    Gatz

    Advance Gatz age by 1, now 22.

  24.  · #676

    Gatz

    Fixed bug where over 25 strength would cause your maximum carrying weight to drop to 0.

  25.  · #675

    Gatz

    Added new skill of Doryuudan for Stone. (help doryuudan)

  26.  · #674

    Gatz

    Fixed bug with locating a skill by name with practice, unpractice, etc not working because of capitalization.

  27.  · #673

    Gatz

    Analyze can now show information on items you are wearing. If an item is being worn while it is analyzed, it will show what wear location it is being worn at.

  28.  · #672

    Gatz

    Fixed memory leak with NPC's string values re-allocating after copyovers.

  29.  · #671

    Gatz

    Fixed bug with setting resets on rooms that don't exist yet.

  30.  · #670

    Gatz

    Added a new object flag, Legendary. This flag makes it so an item won't gain object levels.

  31.  · #669

    Gatz

    Added the details option for config, help config.

  32.  · #668

    Gatz

    Authorization messages, whether it is accepting or denying, now send a large message in bold and will cause a system sound because so many new players were missing those messages.

  33.  · #667

    Gatz

    Added new exception to Pfile Cleaner. You become immune to it when you have 250 or more hours played to the game.

  34.  · #666

    Gatz

    Fixed small (Read: annoying) enumeration bug with the change log.

  35.  · #665

    Gatz

    Fixed bug with objects leveling up and not updating the player's current AC.

  36.  · #664

    Gatz

    Quest items can not be placed into containers and can not be auctioned.

  37.  · #663

    Gatz

    Added new 'quest' item flags.

  38.  · #662

    Gatz

    Analyze has gotten an upgrade, it shows pretty much all the info there are for an object. This includes a small graph to show how close an object is to it's next levelup.

  39.  · #661

    Gatz

    Players can now see their exact AC (Armor) in score.

  40.  · #660

    Gatz

    Tweaked the way AC is calculated. Raised up some things, lower others. Biggest change is that weapons give a small AC boost.

  41.  · #659

    Gatz

    Tweaked the experience formula for object leveling to take in consideration the object's values. Also, experience gained from skills only give half to your objects.

  42.  · #658

    Gatz

    Big change to weapons and armors, item levels are in. Please read help objectlevel.

  43.  · #657

    Gatz

    Added a new command, claim.

  44.  · #656

    Gatz

    Fixed small bug with random drunken behavior occasionally landing on a bad, ie non-existant, social to perform.

  45.  · #655

    Gatz

    Fixed bug with loading up custom trash talks.

  46.  · #654

    Gatz

    Forgot to add normal trash talk into combat, whoops! NPCs also have trash talk too.

  47.  · #653

    Gatz

    Fixed bug with Furyuumonji Kakusei not raising it's percentage properly.

  48.  · #652

    Gatz

    Added new command: settrashtalk and new config option: config +customttalk.

  49.  · #651

    Gatz

    Fixed small bug with Furyuumonji and added a new note to it's helpfile to clarify an addition bonus it has.

  50.  · #650

    Gatz

    List now shows what an item's type is.

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