patch notes

The changelog.

Every fix, feature, and refactor since December 2004. 1,872 entries, written by the people who wrote the code.

page 25 of 38

Recent changes

Last patched . (10 hours ago)

  1.  · #672

    Gatz

    Fixed memory leak with NPC's string values re-allocating after copyovers.

  2.  · #671

    Gatz

    Fixed bug with setting resets on rooms that don't exist yet.

  3.  · #670

    Gatz

    Added a new object flag, Legendary. This flag makes it so an item won't gain object levels.

  4.  · #669

    Gatz

    Added the details option for config, help config.

  5.  · #668

    Gatz

    Authorization messages, whether it is accepting or denying, now send a large message in bold and will cause a system sound because so many new players were missing those messages.

  6.  · #667

    Gatz

    Added new exception to Pfile Cleaner. You become immune to it when you have 250 or more hours played to the game.

  7.  · #666

    Gatz

    Fixed small (Read: annoying) enumeration bug with the change log.

  8.  · #665

    Gatz

    Fixed bug with objects leveling up and not updating the player's current AC.

  9.  · #664

    Gatz

    Quest items can not be placed into containers and can not be auctioned.

  10.  · #663

    Gatz

    Added new 'quest' item flags.

  11.  · #662

    Gatz

    Analyze has gotten an upgrade, it shows pretty much all the info there are for an object. This includes a small graph to show how close an object is to it's next levelup.

  12.  · #661

    Gatz

    Players can now see their exact AC (Armor) in score.

  13.  · #660

    Gatz

    Tweaked the way AC is calculated. Raised up some things, lower others. Biggest change is that weapons give a small AC boost.

  14.  · #659

    Gatz

    Tweaked the experience formula for object leveling to take in consideration the object's values. Also, experience gained from skills only give half to your objects.

  15.  · #658

    Gatz

    Big change to weapons and armors, item levels are in. Please read help objectlevel.

  16.  · #657

    Gatz

    Added a new command, claim.

  17.  · #656

    Gatz

    Fixed small bug with random drunken behavior occasionally landing on a bad, ie non-existant, social to perform.

  18.  · #655

    Gatz

    Fixed bug with loading up custom trash talks.

  19.  · #654

    Gatz

    Forgot to add normal trash talk into combat, whoops! NPCs also have trash talk too.

  20.  · #653

    Gatz

    Fixed bug with Furyuumonji Kakusei not raising it's percentage properly.

  21.  · #652

    Gatz

    Added new command: settrashtalk and new config option: config +customttalk.

  22.  · #651

    Gatz

    Fixed small bug with Furyuumonji and added a new note to it's helpfile to clarify an addition bonus it has.

  23.  · #650

    Gatz

    List now shows what an item's type is.

  24.  · #649

    Gatz

    Fixed a bug that might cause crashes when a player reconnects after being disconnected.

  25.  · #648

    Gatz

    Fixed a few crash bugs.

  26.  · #647

    Gatz

    Fixed bug with both Furyuumonji skills being lost if you unlevel lower than their required level.

  27.  · #646

    Gatz

    Fixed bug in Dynamic Entry that let folks attack Pacifist NPCs.

  28.  · #645

    Gatz

    You can now finalize a style with 1 point remaining.

  29.  · #644

    Gatz

    Fixed bug with delete rooms, objects and mobiles possibly causing memory leaks and/or crashes.

  30.  · #643

    Gatz

    Fixed bug in oseting affects that could lead to player stat corruption.

  31.  · #642

    Gatz

    If you are Henge'd and somehow no longer have the Henge skill, you'll be forced out of it.

  32.  · #641

    Gatz

    You can no longer unpractice Henge while using Henge.

  33.  · #640

    Gatz

    Added work around for NPCs not going beyond NOMOB rooms, if an NPC is following and grouped with a PC, it'll follow them into a room even if it is set to be nomob.

  34.  · #639

    Gatz

    Fixed bug where you could add the same friend multiple times to your flist.

  35.  · #638

    Gatz

    Kaizou Hebi shows up as "Z" with the prompt token.

  36.  · #637

    Gatz

    Fixed bug that prevented God Fist from being performed in Kaizou Hebi and Custom Style with attack at or above 1.2.

  37.  · #636

    Gatz

    Fixed bug with look command showing occupants of a room even when dark.

  38.  · #635

    Gatz

    Fixed bug with ifchecks not properly nesting.

  39.  · #634

    Gatz

    Fixed bug with oposet accidently overwriting values.

  40.  · #633

    Gatz

    Fixed bug with 'Fa' in Solfege which sometimes crashed the MUD and did awkward damage.

  41.  · #632

    Gatz

    Removed level restrictions from helpfiles and now players of any level can view any helpfile, including formerly Immortal only ones.

  42.  · #631

    Gatz

    Fixed bug with Scavenger mobiles trying to pick up prototype items.

  43.  · #630

    Gatz

    Fixed crash bug with makecustomstyle when the name argument was null.

  44.  · #629

    Gatz

    Fixed bug with Ryo not being lost on death, 1/2 of your Ryo to be exact but only if you lack Kisei Jouyaku.

  45.  · #628

    Gatz

    Did a major re-write of the Pfile Cleaner code to now be a little tougher on inactive players. Help Cleaner for details.

  46.  · #627

    Gatz

    Implemented Kisayn's makeTimestamp snippet.

  47.  · #626

    Gatz

    Removed 'projects', it was never used and was full of memory leaks.

  48.  · #625

    Gatz

    Fixed bug in exits, it would show them regardless of light in the room.

  49.  · #624

    Gatz

    Fixed bug with oocauth, characters no longer re-pop in the void.

  50.  · #623

    Gatz

    Fixed bug that would automatically put nomob flags on rooms with no exits, in prototype zones.

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