patch notes

The changelog.

Every fix, feature, and refactor since December 2004. 1,899 entries, written by the people who wrote the code.

page 24 of 38

Recent changes

Last patched . (3 days ago)

  1.  · #749

    Gatz

    If a clone gets destroyed, it drops all the items it was holding.

  2.  · #748

    Gatz

    Pfile Cleaner now reports who is exempt everytime it is ran.

  3.  · #747

    Gatz

    When a new character is made, it will make sure the name is Japanese-sounding before accepting the name.

  4.  · #746

    Gatz

    Added new newbie zone, Burnt Mansion. It is located by old practice field #4.

  5.  · #745

    Gatz

    Added Kage Bunshin for Leaf.

  6.  · #744

    Gatz

    Added Suna Bunshin for Sand and Stone.

  7.  · #743

    Gatz

    Added Mizu Bunshin for Mist.

  8.  · #742

    Gatz

    Tells can now only be sent between two players -which both- have authorized bios, and as usual tells can be sent to Immortals too.

  9.  · #741

    Gatz

    Added new RPP Rewards (help rpprewards) and new system called Early Play! (help earlyplay)

  10.  · #740

    Gatz

    Changed the way tells work, so they are more OOC.

  11.  · #739

    Gatz

    Changed the way RPP is gained, help rpp.

  12.  · #738

    Gatz

    Players with authorized bios can now send and receive tells.

  13.  · #737

    Gatz

    Removed the "RP Flag", auto-gain of RPP.

  14.  · #736

    Gatz

    Idea gboard removed for now, please use the MUD Forum's Development board.

  15.  · #735

    Gatz

    Fixed bug with aggressive NPCs not giving out experience like they should.

  16.  · #734

    Gatz

    Player names now must be a minimum of 4 characters.

  17.  · #733

    Gatz

    Tweaked auto-RPP gain system to be slightly easier and more fair.

  18.  · #732

    Gatz

    Fixed bug with people who are lucky not being able to properly see a list of a shopkeeper's wares.

  19.  · #731

    Gatz

    Having an authorized bio will now boost your experience by 10% and lowers the requirement to gain a LSC stat by 10%.

  20.  · #730

    Gatz

    Added new option to finger for Immortals, 'nobio' will display a finger file without the player's bio. Example: "finger bob nobio".

  21.  · #729

    Gatz

    Added a new auto-gain RPP system, help rpp.

  22.  · #728

    Gatz

    Updated the think command to the RP Log.

  23.  · #727

    Gatz

    A new log channel created for Immortals, RP. Now, all roleplaying that happens in-game, when a player has their RP flag on, is logged in the Roleplay log.

  24.  · #726

    Gatz

    Titles will only display if you have an authorized bio. Likewise, you can only set your title if your bio is authorized.

  25.  · #725

    Gatz

    Immortals can now see a special flag on who, if a player is currently helled.

  26.  · #724

    Gatz

    Reduced the experience required to level an item up.

  27.  · #723

    Gatz

    Fixed bug with object levels required EXP being too large to fit in an int.

  28.  · #722

    Gatz

    Tweaked the exhaustion recovery time limit slightly, it is a little bit lower now.

  29.  · #721

    Gatz

    If a player's stamina drops below -15, they get automatically stunned, irregardless whether or not they still have time left on their exhaustion recovery.

  30.  · #720

    Gatz

    During combat, normal, round based damaged is halved if you are forming hand seals.

  31.  · #719

    Gatz

    IMC added to NarutoMUD! Only players level 30 and up may use it and Immortals, of course.

  32.  · #718

    Gatz

    Items that give bonus to Chakra, Stamina and Health no longer screw up and cause you to lose the bonus.

  33.  · #717

    Gatz

    Auto-authing now will kick in when no Immortals are in the 'playing' state, ie writing gnotes or link dead, etc.

  34.  · #716

    Gatz

    Setlastname now will check to see if a name fits a Japanese theme before setting it.

  35.  · #715

    Gatz

    Gave a large overhaul to Kasui Mizu's damage formula to work more like Goukakyuu, now has a lot of cool tweaks to balance it out better.

  36.  · #714

    Gatz

    Tweaked Daibakufu's damage formula slightly.

  37.  · #713

    Gatz

    Portal's Room Monitor is now supported.

  38.  · #712

    Gatz

    Portal's Tell Monitor is now supported.

  39.  · #711

    Gatz

    Added support for my favorite client, Portal! Help mip for more details!

  40.  · #710

    Gatz

    Added new LSC 3.0 command 'newchakramold', going to be balanced a bit more before it replaces current Chakramold.

  41.  · #709

    Gatz

    Added new bonus to defeating types of NPCs a certain amount of times, help history for more details.

  42.  · #708

    Gatz

    Situp and pushup kept automatic but have been nerfed greatly, to keep in pace with LSC 3.0.

  43.  · #707

    Gatz

    Shadowbox is now changed to be LSC 3.0.

  44.  · #706

    Gatz

    Fixed extended bitvector bug.

  45.  · #705

    Gatz

    Socials are no longer case sensitive.

  46.  · #704

    Gatz

    Fixed a grouping issue with Ryo.

  47.  · #703

    Gatz

    Added new auto authorization code, help autoauth for more details.

  48.  · #702

    Gatz

    Added new experimental LSC 3.0 command, newshadowbox.

  49.  · #701

    Gatz

    Fixed LSC commands so their time is more accurate for the revised timer system.

  50.  · #700

    Gatz

    Big change, timer's were actually based off of 3 second increments. They are now fixed to be setup to 1 second increments like they -SHOULD- be. Bad SMAUG, bad!

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