patch notes

The changelog.

Every fix, feature, and refactor since December 2004. 1,872 entries, written by the people who wrote the code.

page 24 of 38

Recent changes

Last patched . (9 hours ago)

  1.  · #722

    Gatz

    Tweaked the exhaustion recovery time limit slightly, it is a little bit lower now.

  2.  · #721

    Gatz

    If a player's stamina drops below -15, they get automatically stunned, irregardless whether or not they still have time left on their exhaustion recovery.

  3.  · #720

    Gatz

    During combat, normal, round based damaged is halved if you are forming hand seals.

  4.  · #719

    Gatz

    IMC added to NarutoMUD! Only players level 30 and up may use it and Immortals, of course.

  5.  · #718

    Gatz

    Items that give bonus to Chakra, Stamina and Health no longer screw up and cause you to lose the bonus.

  6.  · #717

    Gatz

    Auto-authing now will kick in when no Immortals are in the 'playing' state, ie writing gnotes or link dead, etc.

  7.  · #716

    Gatz

    Setlastname now will check to see if a name fits a Japanese theme before setting it.

  8.  · #715

    Gatz

    Gave a large overhaul to Kasui Mizu's damage formula to work more like Goukakyuu, now has a lot of cool tweaks to balance it out better.

  9.  · #714

    Gatz

    Tweaked Daibakufu's damage formula slightly.

  10.  · #713

    Gatz

    Portal's Room Monitor is now supported.

  11.  · #712

    Gatz

    Portal's Tell Monitor is now supported.

  12.  · #711

    Gatz

    Added support for my favorite client, Portal! Help mip for more details!

  13.  · #710

    Gatz

    Added new LSC 3.0 command 'newchakramold', going to be balanced a bit more before it replaces current Chakramold.

  14.  · #709

    Gatz

    Added new bonus to defeating types of NPCs a certain amount of times, help history for more details.

  15.  · #708

    Gatz

    Situp and pushup kept automatic but have been nerfed greatly, to keep in pace with LSC 3.0.

  16.  · #707

    Gatz

    Shadowbox is now changed to be LSC 3.0.

  17.  · #706

    Gatz

    Fixed extended bitvector bug.

  18.  · #705

    Gatz

    Socials are no longer case sensitive.

  19.  · #704

    Gatz

    Fixed a grouping issue with Ryo.

  20.  · #703

    Gatz

    Added new auto authorization code, help autoauth for more details.

  21.  · #702

    Gatz

    Added new experimental LSC 3.0 command, newshadowbox.

  22.  · #701

    Gatz

    Fixed LSC commands so their time is more accurate for the revised timer system.

  23.  · #700

    Gatz

    Big change, timer's were actually based off of 3 second increments. They are now fixed to be setup to 1 second increments like they -SHOULD- be. Bad SMAUG, bad!

  24.  · #699

    Gatz

    Added new field for settrashtalk, victory.

  25.  · #698

    Gatz

    Ported over Darien's descriptor cleanup snippet. Auto-cleanup of hanging descriptors, yeah!

  26.  · #697

    Gatz

    You can now use double quotes on the command line to do commands, which fixes a bug that prevented some skills with two words from working if there was more than one skill that shared that first word. Example, to do Doryuu Taiga you'd type: "doryuu taiga". For Baikyuu Kesson, it'd be "Baikyuu Kesson", etc.

  27.  · #696

    Gatz

    Added new BA, Kaku Omake. Help Kaku for more details.

  28.  · #695

    Gatz

    Added new system for skills, Passive Stat Modifiers. Help skills for more info.

  29.  · #694

    Gatz

    Added ifndef guards on all header files and changed the learned array to be signed char from short in the code.

  30.  · #693

    Gatz

    Fixed bug with train/untrain not costing the right amount of Ryo.

  31.  · #692

    Gatz

    Fixed bug with foreign skills not costing the right amount of practices.

  32.  · #691

    Gatz

    You can no longer keep doing Kata while idle, ie disconnected or in the void.

  33.  · #690

    Gatz

    If someone uses MUDConnector.com's connection checker for NarutoMUD, they get a specialized greeting welcoming them to play.

  34.  · #689

    Gatz

    Fixed dex, str and wis not giving an extra bonus if they are above 25.

  35.  · #688

    Gatz

    Fixed bug with giving a prototype object to a prototype mobile not working.

  36.  · #687

    Gatz

    Fixed bug that caused claimed EQ to trash your character's stats and AC on death.

  37.  · #686

    Gatz

    Any claimed eq which is worn will be moved into your inventory upon death.

  38.  · #685

    Gatz

    Mizu Hatsudenki now works for moves requiring mud, aswell.

  39.  · #684

    Gatz

    Added the new ability of 'favorite' for skills, help favorite for more details.

  40.  · #683

    Gatz

    Added Great Aged Turtle Kata (Kame kata are all done), help kame.

  41.  · #682

    Gatz

    Fixed small crash bug in nickname system.

  42.  · #681

    Gatz

    When a weapon is wielded, you can only do one attack.

  43.  · #680

    Gatz

    Added Gentle Sea Turtle kata, help kame for more info.

  44.  · #679

    Gatz

    When you auction something, the auction house charges the person who auctioned it either 2 percent or 5 percent of the starting bid. 2 for Miyoko, 5 for Seedy Joe.

  45.  · #678

    Gatz

    Fixed crash bug with auction.

  46.  · #677

    Gatz

    Advance Gatz age by 1, now 22.

  47.  · #676

    Gatz

    Fixed bug where over 25 strength would cause your maximum carrying weight to drop to 0.

  48.  · #675

    Gatz

    Added new skill of Doryuudan for Stone. (help doryuudan)

  49.  · #674

    Gatz

    Fixed bug with locating a skill by name with practice, unpractice, etc not working because of capitalization.

  50.  · #673

    Gatz

    Analyze can now show information on items you are wearing. If an item is being worn while it is analyzed, it will show what wear location it is being worn at.

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