patch notes
The changelog.
Every fix, feature, and refactor since December 2004. 1,899 entries, written by the people who wrote the code.
page 24 of 38
Recent changes
Last patched . (3 days ago)
Gatz
If a clone gets destroyed, it drops all the items it was holding.
Gatz
Pfile Cleaner now reports who is exempt everytime it is ran.
Gatz
When a new character is made, it will make sure the name is Japanese-sounding before accepting the name.
Gatz
Added new newbie zone, Burnt Mansion. It is located by old practice field #4.
Gatz
Added Kage Bunshin for Leaf.
Gatz
Added Suna Bunshin for Sand and Stone.
Gatz
Added Mizu Bunshin for Mist.
Gatz
Tells can now only be sent between two players -which both- have authorized bios, and as usual tells can be sent to Immortals too.
Gatz
Added new RPP Rewards (help rpprewards) and new system called Early Play! (help earlyplay)
Gatz
Changed the way tells work, so they are more OOC.
Gatz
Changed the way RPP is gained, help rpp.
Gatz
Players with authorized bios can now send and receive tells.
Gatz
Removed the "RP Flag", auto-gain of RPP.
Gatz
Idea gboard removed for now, please use the MUD Forum's Development board.
Gatz
Fixed bug with aggressive NPCs not giving out experience like they should.
Gatz
Player names now must be a minimum of 4 characters.
Gatz
Tweaked auto-RPP gain system to be slightly easier and more fair.
Gatz
Fixed bug with people who are lucky not being able to properly see a list of a shopkeeper's wares.
Gatz
Having an authorized bio will now boost your experience by 10% and lowers the requirement to gain a LSC stat by 10%.
Gatz
Added new option to finger for Immortals, 'nobio' will display a finger file without the player's bio. Example: "finger bob nobio".
Gatz
Added a new auto-gain RPP system, help rpp.
Gatz
Updated the think command to the RP Log.
Gatz
A new log channel created for Immortals, RP. Now, all roleplaying that happens in-game, when a player has their RP flag on, is logged in the Roleplay log.
Gatz
Titles will only display if you have an authorized bio. Likewise, you can only set your title if your bio is authorized.
Gatz
Immortals can now see a special flag on who, if a player is currently helled.
Gatz
Reduced the experience required to level an item up.
Gatz
Fixed bug with object levels required EXP being too large to fit in an int.
Gatz
Tweaked the exhaustion recovery time limit slightly, it is a little bit lower now.
Gatz
If a player's stamina drops below -15, they get automatically stunned, irregardless whether or not they still have time left on their exhaustion recovery.
Gatz
During combat, normal, round based damaged is halved if you are forming hand seals.
Gatz
IMC added to NarutoMUD! Only players level 30 and up may use it and Immortals, of course.
Gatz
Items that give bonus to Chakra, Stamina and Health no longer screw up and cause you to lose the bonus.
Gatz
Auto-authing now will kick in when no Immortals are in the 'playing' state, ie writing gnotes or link dead, etc.
Gatz
Setlastname now will check to see if a name fits a Japanese theme before setting it.
Gatz
Gave a large overhaul to Kasui Mizu's damage formula to work more like Goukakyuu, now has a lot of cool tweaks to balance it out better.
Gatz
Tweaked Daibakufu's damage formula slightly.
Gatz
Portal's Room Monitor is now supported.
Gatz
Portal's Tell Monitor is now supported.
Gatz
Added support for my favorite client, Portal! Help mip for more details!
Gatz
Added new LSC 3.0 command 'newchakramold', going to be balanced a bit more before it replaces current Chakramold.
Gatz
Added new bonus to defeating types of NPCs a certain amount of times, help history for more details.
Gatz
Situp and pushup kept automatic but have been nerfed greatly, to keep in pace with LSC 3.0.
Gatz
Shadowbox is now changed to be LSC 3.0.
Gatz
Fixed extended bitvector bug.
Gatz
Socials are no longer case sensitive.
Gatz
Fixed a grouping issue with Ryo.
Gatz
Added new auto authorization code, help autoauth for more details.
Gatz
Added new experimental LSC 3.0 command, newshadowbox.
Gatz
Fixed LSC commands so their time is more accurate for the revised timer system.
Gatz
Big change, timer's were actually based off of 3 second increments. They are now fixed to be setup to 1 second increments like they -SHOULD- be. Bad SMAUG, bad!