patch notes
The changelog.
Every fix, feature, and refactor since December 2004. 1,872 entries, written by the people who wrote the code.
page 21 of 38
Recent changes
Last patched . (7 hours ago)
Gatz
Added some tweaks to Shoumei and re-wrote a couple portions of it to make it work better in code.
Gatz
Added a new area by Heizo and Zetsuke, Kakuzetsu Swamp, which is located by Hitokurou River.
Gatz
Added new Sand exclusive skill, Suna Raishuu. (help "suna raishuu" for more details)
Gatz
Made all progbug reports display on the build log channel, for Builder Imms.
Gatz
Fixed bug where, ironically, a bug warning message would falsy report an error when Intimiate had kicked in.
Gatz
Fixed bug in Power Struggle system that let the winner of the power struggle get their EQ damaged a bit.
Gatz
Fixed bug in arena accept that would crash if you accepted an Arena request from someone who was link dead and/or in the void.
Gatz
Added a special case in saving, so when a player normally couldn't save and a copyover happens that player isn't lost.
Gatz
Added a new special message for Newbie Helpers to notify them when a new player is authorized for player.
Gatz
Fixed bug in Kagirinai that prevented it from working under some stat combinations.
Gatz
When practicing moves, you now have to use the full name of any non-unpracticible skills or foreign skills, abbreviations can obviously still be used for all other skills.
Gatz
Fixed bug in think that prevented close friends from seeing the thoughts of other close friends.
Gatz
Added new battle ability: throw! Help throw for more details.
Gatz
Added new feature into the game called bonus ryo! Help bonus ryo!
Gatz
Tweaked score a bit, removed the 'last saved' time information, and added in new played break down that can show how much you've played in years, days and hours.
Gatz
Fixed bug with stamina drain on NPCs, which caused them to get into an exhaustive state and caused crazy memory corruption and other bad things.
Gatz
Challenge command will now say if no NPCs were found and not just return blank.
Gatz
Trying to shove players up now has a lower chance of succeeding.
Gatz
Players can't set their Henge first or last name to non-Japanese-esque names.
Gatz
Baikyuu Kesson can be turned off by re-typing "Baikyuu Kesson" again, it still can wear off, though.
Gatz
Using Kawarimi to flee into a room that would normally boot you out had a bug where it wouldn't. This is fixed, so watch out!
Gatz
Fixed bug that would overwrite who you betted on everytime you tried to submit a bet to the Arena, even if it told you that you couldn't.
Gatz
Tsurugami Clan Hall is now in, special thanks to Abigeiru, Sayono, Ichiro and Shiro who all worked on it! The Clan Hall can be accessed through the bunny forest.
Gatz
Added in new experience bonus, every ten hours you play boosts your experience gained by 1%.
Gatz
Fixed bug that let Eiyorei's EXP bonus stack with Haburi's and Ishiryoku's. Now, knowing either of those skills disables Eiyorei's bonus.
Gatz
Fixed bug with the act_string function that would crash if $i or $I was used and arg1 or arg2 was NULL.
Gatz
Added a new settrashtalk option, rescue. This is used whenever you rescue someone.
Gatz
Refined rescue to allow NPCs to be rescued from a fight.
Gatz
Fixed bug that prevented Builder Imms from loading areas that were bestowed to them.
Gatz
Players will no longer be stopped by being full and can use the eat command to eat food.
Gatz
Added the silent keyword for Builders, to be used in progs.
Gatz
NPCs that become stunned from exhaustion will die, now.
Gatz
Fixed a bug that prevented NPCs from getting a max Chakra or Stamina above 100.
Gatz
Henge names must at least be 2 characters long.
Gatz
Fixed bug that made invisible Immortals show up on who whenever they were writing a gnote.
Gatz
New addition to changes command, you can now search by a time stamp. For example, "changes time 2008" to get a list of all changes made in 2008, or "changes time 2008 3" for all changes made in March of 2008. The year, month and day can be specified to narrow the time stamp down, but month and day are optional. However, a day can only be specified if the month is also specified, the year is not optional.
Gatz
Added Kiasyn's snippet for nifty enhancements for prog bug messages.
Gatz
Players that are level 1 can only see Newbie Helpers and Immortals on who.
Gatz
Added some timers for challenging folks to the Arena. If you challenge someone, you must wait 20 minutes before you can challenge another person. If you get challenged, people must wait 20 minutes before you can be challenged again.
Gatz
Declined fights no longer tracked for Arena battles.
Gatz
You can now send tells to AFK players, it'll just warn the sender that the receiver might not respond because of their AFK status.
Gatz
You only gain from sacrificing corpses if you are -not- deadly, now.
Gatz
When trying to use target someone in a room, players must now use at least 2 letters to identify that NPC or PC.
Gatz
Some items can now be upgraded to become better items, when you take a level 20 item to repair the Repairer will say if an item can be upgraded. Help upgrade for more details.
Gatz
Fixed bug that let you power struggle two attacks, even if the starting attacking did no damage to begin with.
Gatz
Added new command for objects with a level of 20, help setcustomitem.
Gatz
Fixed bug with Solfege not setting a flag right.
Gatz
Changed the object leveling formula to make it a bit easier to level items up.
Gatz
Fixed potential crash problems in get_char_room and get_char_world functions.
Gatz
Fixed bug with power struggle/combination system that caused multi-stage attack skills like Suiryuudan to crash the game and not work.