patch notes
The changelog.
Every fix, feature, and refactor since December 2004. 1,899 entries, written by the people who wrote the code.
page 21 of 38
Recent changes
Last patched . (3 days ago)
Gatz
Updated Twitter System so that all Tweets that are made via NM are logged.
Gatz
Added mpdrainchakra and mpdrainstamina for builders! Help mpdrainchakra and also help mpdrainstamina for more details!
Gatz
Added support for MSSP (MUD Server Status Protocol), more details about what MSSP means at http://tintin.sourceforge.net/mssp/ and a big thanks to Greg Mosley (Keberus) for writing the MSSP plugin.
Gatz
Added new Stone exclusive Taijutsu: Fusegu Yama. Help Fusegu Yama for more details.
Gatz
Changed the name selection screen on character creation. If you try a name that isn't allowed, it'll suggest male and female Japanese sounding names to you.
Gatz
Whenever a player gains a new rank in the Arena, a Twitter update will be made about it!
Gatz
Immortals will no longer be able to be on the top ranking Arena fighters list.
Gatz
When a new player hits level 2, they are announced on NarutoMUD's Twitter!
Gatz
Added Twitter support! If you follow "NarutoMUD" on twitter, you can see our change log live!
Gatz
Fixed bug with throw, where it'd be using the wrong obj pointer if the item was going to be broken when it hit the ground.
Gatz
Fixed bug with power struggle, when trying to find players to join the attacker's jutsu, it wouldn't check the right function pointer so players doing a non-power strugglible timer skill would be roped into the attack.
Gatz
Added new option to changenickname command. You can use "changenickname none" to remove your current nickname, the remove is not permanent and you can always reset it later.
Zetsuke
Added new area: Young Ninja's Cave (specifically for newbies).
Zetsuke
Added new area: Yamayuki Village.
Gatz
Added new ifcheck called 'combatlevel' to check a player's combat level.
Gatz
Reworked how dex affects your armor, it is a little worse in the beginning, but it starts picking up faster. It starts to go up a bit slower, but in the end, it lets players reach a bonus that is much, much higher than it used to be.
Gatz
Added the 'light' flag, to room flags2, it is a perma-light on the entire room.
Gatz
Object Speech and Act prog triggers also check what the character is wearing at that time.
Gatz
Added new mpdamage option "all_nogroup" to target everyone in the room who isn't the NPC using it or in that NPC's group.
Gatz
Advance Gatz age by 1, now 24.
Gatz
Mobile's numattacks initalized to the correct value.
Gatz
Fixed mppurge to only purge to only purge one item and not a group of items.
Gatz
Fixed memory leak with incomplete objects being free'd.
Gatz
New way to gain experience added: surviving a non-auto-combat attack, like Punch, rewards some experience.
Gatz
Tweaked experience computing formula.
Gatz
Added new Sand exclusive Ninjutsu skill, Sunaarashi. Help sunaarashi for more details.
Gatz
Added new Mist exclusive skill, Kirigakure. Help Kirigakure for more details.
Gatz
Added some tweaks to Shoumei and re-wrote a couple portions of it to make it work better in code.
Gatz
Added a new area by Heizo and Zetsuke, Kakuzetsu Swamp, which is located by Hitokurou River.
Gatz
Added new Sand exclusive skill, Suna Raishuu. (help "suna raishuu" for more details)
Gatz
Made all progbug reports display on the build log channel, for Builder Imms.
Gatz
Fixed bug where, ironically, a bug warning message would falsy report an error when Intimiate had kicked in.
Gatz
Fixed bug in Power Struggle system that let the winner of the power struggle get their EQ damaged a bit.
Gatz
Fixed bug in arena accept that would crash if you accepted an Arena request from someone who was link dead and/or in the void.
Gatz
Added a special case in saving, so when a player normally couldn't save and a copyover happens that player isn't lost.
Gatz
Added a new special message for Newbie Helpers to notify them when a new player is authorized for player.
Gatz
Fixed bug in Kagirinai that prevented it from working under some stat combinations.
Gatz
When practicing moves, you now have to use the full name of any non-unpracticible skills or foreign skills, abbreviations can obviously still be used for all other skills.
Gatz
Fixed bug in think that prevented close friends from seeing the thoughts of other close friends.
Gatz
Added new battle ability: throw! Help throw for more details.
Gatz
Added new feature into the game called bonus ryo! Help bonus ryo!
Gatz
Tweaked score a bit, removed the 'last saved' time information, and added in new played break down that can show how much you've played in years, days and hours.
Gatz
Fixed bug with stamina drain on NPCs, which caused them to get into an exhaustive state and caused crazy memory corruption and other bad things.
Gatz
Challenge command will now say if no NPCs were found and not just return blank.
Gatz
Trying to shove players up now has a lower chance of succeeding.
Gatz
Players can't set their Henge first or last name to non-Japanese-esque names.
Gatz
Baikyuu Kesson can be turned off by re-typing "Baikyuu Kesson" again, it still can wear off, though.
Gatz
Using Kawarimi to flee into a room that would normally boot you out had a bug where it wouldn't. This is fixed, so watch out!
Gatz
Fixed bug that would overwrite who you betted on everytime you tried to submit a bet to the Arena, even if it told you that you couldn't.
Gatz
Tsurugami Clan Hall is now in, special thanks to Abigeiru, Sayono, Ichiro and Shiro who all worked on it! The Clan Hall can be accessed through the bunny forest.