patch notes

The changelog.

Every fix, feature, and refactor since December 2004. 1,872 entries, written by the people who wrote the code.

page 22 of 38

Recent changes

Last patched . (8 hours ago)

  1.  · #822

    Gatz

    Made it so Goukakyuu, Karyuu Endan, Suijinheki, Kajiheki, Doryuudan, Kasui Mizu, Daibakufu and Suiryuudan are able to be combinable and power struggled.

  2.  · #821

    Gatz

    Added two new systems to NarutoMUD! Power struggling Ninjutsu attacks and combining Ninjutsu attacks! Help 'Power Struggle' and help combination!

  3.  · #820

    Gatz

    Advance Gatz age by 1, now 23.

  4.  · #819

    Gatz

    Removed two player flags, may cause some configs to be off now, double check your settings to make sure nothing looks funny.

  5.  · #818

    Gatz

    Added new system for players, once a player begins a Jutsu, people in the room have a chance to predict which Jutsu it is, based on dex of the user and int of the looker and various other factors, left to be discovered by players.

  6.  · #817

    Gatz

    Added new element system into the game, skills now can be set, by Immortals, to do damage in a certain element. Skills can have more than one element set to have mixed elemental types.

  7.  · #816

    Gatz

    If a name is denied from being authorized, it will be automatically added to a list of banned names.

  8.  · #815

    Gatz

    Added ability for Immortals to temporarily disable a skill.

  9.  · #814

    Gatz

    When a player levels up, it heals their body's bones as well as their HP, Chakra and Stamina.

  10.  · #813

    Gatz

    If you enter something that isn't a command, skill or social in the MUD, and the automatic command suggester can't find anything, it does a scourdatabase on the argument you used.

  11.  · #812

    Gatz

    Arena Hall now shows who is going up and down in rank. Red means that player went down, blue means they went up, white means they are brand new to the list.

  12.  · #811

    Gatz

    Tweaked Arena ranks! Now, ranks go from D to S, check out help arena for more details. Also, the arena score formula has been tweaked to make it fairer on folks with worse records but a ton of matches, as opposed to people who have a good record but only a small amount of matches.

  13.  · #810

    Gatz

    A list of commands available to players now outputs to the website, available in the Resource section.

  14.  · #809

    Gatz

    Put a cap on how much experience you can gain from fighting a clone. Also, a small portion of the experience a clone gets will be transfered back to the owner.

  15.  · #808

    Gatz

    Added new functionality to Slist, it can now list only skills foreign to your village. Help slist for more detail.

  16.  · #807

    Gatz

    Fixed/reworked the way you could get adept at a foreign jutsu, works as it should now: 30 wisdom lets you max a foreign skill.

  17.  · #806

    Gatz

    Fixed bug with Doryuu Taiga, when the target was killed in the inital hit it would crash the game.

  18.  · #805

    Gatz

    Fixed crash bug with Buddhist Palm and clones.

  19.  · #804

    Gatz

    Added new Sound exclusive skill, Shikon no Jutsu. Help Shikon for more details.

  20.  · #803

    Gatz

    Added a message to Doroku Gaeshi to say if damage is being reflected back. Also, fixed slight calculation error on reflected damage, it was calculating the damage reflected -after- it lowered it.

  21.  · #802

    Gatz

    Re-wrote the way bonus practices are saved to avoid bugs with skill number mismatches.

  22.  · #801

    Gatz

    Fixed bug that would cause a corrupt pfile to read the first object in the player's inventory as their level, leading to weird issues.

  23.  · #800

    Gatz

    Skills now output to the website.

  24.  · #799

    Gatz

    Removed Detect Henge, it wasn't a very 'fulfilling' skill. It's ability is now part of Genjutsu Kai, help kai for details.

  25.  · #798

    Gatz

    Fixed bugs in Doryuuheki and Doroku Gaeshi that made them not work, ever. They now work properly and will correctly block attacks.

  26.  · #797

    Gatz

    Newbie shows up in Chanhistory. Also, what you say now displays in chanhistory.

  27.  · #796

    Gatz

    You can longer use the Arena command in Hell. Also, you can no longer use any skills in Hell.

  28.  · #795

    Gatz

    If you bet on someone that loses the Arena, that will properly be cleared now, so you can bet again.

  29.  · #794

    Gatz

    Tweaked the Arena formula to be a bit fairer in determining ranks.

  30.  · #793

    Gatz

    Arena ranking now output to the website for real time statistics.

  31.  · #792

    Gatz

    Added new SMAUG FUSS bug-fix, Pets will now not spawn many instances if the player idles.

  32.  · #791

    Gatz

    Added SMAUG FUSS fix that fixed up Utility Macros.

  33.  · #790

    Gatz

    Arena now keeps track of the top 20 players! Help arena for more details!

  34.  · #789

    Gatz

    Clones will no longer attack people they hate automatically.

  35.  · #788

    Gatz

    'who leader' is now fixed and will properly only show clan leaders.

  36.  · #787

    Gatz

    Fixed a bunch of bugs with skills when clones used them. Updated all Taijutsu to use the actual damage formulas and not hacked ones for NPCs. Updated a ton of Ninjutsu to factor in Mastery and Soranjiru.

  37.  · #786

    Gatz

    Non-ranked fights in the Arena were not saving, they now save.

  38.  · #785

    Gatz

    If a player quits while they are challenged to the Arena, they will automatically decline it.

  39.  · #784

    Gatz

    Fixed bug with Arena betting, it wasn't reporting the correct amount of Ryo you won.

  40.  · #783

    Gatz

    Fixed bug with chanhistory, it no longer shows the names of invis Immortals.

  41.  · #782

    Gatz

    Fixed small bug with settrashtalk that caused the next line to bleed into it a newly set line.

  42.  · #781

    Gatz

    Fixed a small problem with the num_in_arena() method that was causing crashes with the Arena.

  43.  · #780

    Gatz

    When you leave the Arena, all the clones you had left there will be cleared.

  44.  · #779

    Gatz

    Fixed a bug in the Arena. When a player would get mortally wounded or was going to die from Chakra/Stamina lose, it would just let them die instead of making them just lose the Arena battle.

  45.  · #778

    Gatz

    Added the Arena for players! This arena is PvP, so the no-PK rule still applies as is shown in help PK! For more details, help arena!

  46.  · #777

    Gatz

    Fixed bug where the old, old stock SMAUG Vampire code was firing in some cases.

  47.  · #776

    Gatz

    Players below combat level 2 or with less than 1 hour played are no longer saved.

  48.  · #775

    Gatz

    Helpfiles now save dynamically to the website.

  49.  · #774

    Gatz

    Changes are now dynamically saved off to the website.

  50.  · #773

    Gatz

    Tells are restricted to players to immortals again.

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