patch notes
The changelog.
Every fix, feature, and refactor since December 2004. 1,872 entries, written by the people who wrote the code.
page 22 of 38
Recent changes
Last patched . (8 hours ago)
Gatz
Made it so Goukakyuu, Karyuu Endan, Suijinheki, Kajiheki, Doryuudan, Kasui Mizu, Daibakufu and Suiryuudan are able to be combinable and power struggled.
Gatz
Added two new systems to NarutoMUD! Power struggling Ninjutsu attacks and combining Ninjutsu attacks! Help 'Power Struggle' and help combination!
Gatz
Advance Gatz age by 1, now 23.
Gatz
Removed two player flags, may cause some configs to be off now, double check your settings to make sure nothing looks funny.
Gatz
Added new system for players, once a player begins a Jutsu, people in the room have a chance to predict which Jutsu it is, based on dex of the user and int of the looker and various other factors, left to be discovered by players.
Gatz
Added new element system into the game, skills now can be set, by Immortals, to do damage in a certain element. Skills can have more than one element set to have mixed elemental types.
Gatz
If a name is denied from being authorized, it will be automatically added to a list of banned names.
Gatz
Added ability for Immortals to temporarily disable a skill.
Gatz
When a player levels up, it heals their body's bones as well as their HP, Chakra and Stamina.
Gatz
If you enter something that isn't a command, skill or social in the MUD, and the automatic command suggester can't find anything, it does a scourdatabase on the argument you used.
Gatz
Arena Hall now shows who is going up and down in rank. Red means that player went down, blue means they went up, white means they are brand new to the list.
Gatz
Tweaked Arena ranks! Now, ranks go from D to S, check out help arena for more details. Also, the arena score formula has been tweaked to make it fairer on folks with worse records but a ton of matches, as opposed to people who have a good record but only a small amount of matches.
Gatz
A list of commands available to players now outputs to the website, available in the Resource section.
Gatz
Put a cap on how much experience you can gain from fighting a clone. Also, a small portion of the experience a clone gets will be transfered back to the owner.
Gatz
Added new functionality to Slist, it can now list only skills foreign to your village. Help slist for more detail.
Gatz
Fixed/reworked the way you could get adept at a foreign jutsu, works as it should now: 30 wisdom lets you max a foreign skill.
Gatz
Fixed bug with Doryuu Taiga, when the target was killed in the inital hit it would crash the game.
Gatz
Fixed crash bug with Buddhist Palm and clones.
Gatz
Added new Sound exclusive skill, Shikon no Jutsu. Help Shikon for more details.
Gatz
Added a message to Doroku Gaeshi to say if damage is being reflected back. Also, fixed slight calculation error on reflected damage, it was calculating the damage reflected -after- it lowered it.
Gatz
Re-wrote the way bonus practices are saved to avoid bugs with skill number mismatches.
Gatz
Fixed bug that would cause a corrupt pfile to read the first object in the player's inventory as their level, leading to weird issues.
Gatz
Skills now output to the website.
Gatz
Removed Detect Henge, it wasn't a very 'fulfilling' skill. It's ability is now part of Genjutsu Kai, help kai for details.
Gatz
Fixed bugs in Doryuuheki and Doroku Gaeshi that made them not work, ever. They now work properly and will correctly block attacks.
Gatz
Newbie shows up in Chanhistory. Also, what you say now displays in chanhistory.
Gatz
You can longer use the Arena command in Hell. Also, you can no longer use any skills in Hell.
Gatz
If you bet on someone that loses the Arena, that will properly be cleared now, so you can bet again.
Gatz
Tweaked the Arena formula to be a bit fairer in determining ranks.
Gatz
Arena ranking now output to the website for real time statistics.
Gatz
Added new SMAUG FUSS bug-fix, Pets will now not spawn many instances if the player idles.
Gatz
Added SMAUG FUSS fix that fixed up Utility Macros.
Gatz
Arena now keeps track of the top 20 players! Help arena for more details!
Gatz
Clones will no longer attack people they hate automatically.
Gatz
'who leader' is now fixed and will properly only show clan leaders.
Gatz
Fixed a bunch of bugs with skills when clones used them. Updated all Taijutsu to use the actual damage formulas and not hacked ones for NPCs. Updated a ton of Ninjutsu to factor in Mastery and Soranjiru.
Gatz
Non-ranked fights in the Arena were not saving, they now save.
Gatz
If a player quits while they are challenged to the Arena, they will automatically decline it.
Gatz
Fixed bug with Arena betting, it wasn't reporting the correct amount of Ryo you won.
Gatz
Fixed bug with chanhistory, it no longer shows the names of invis Immortals.
Gatz
Fixed small bug with settrashtalk that caused the next line to bleed into it a newly set line.
Gatz
Fixed a small problem with the num_in_arena() method that was causing crashes with the Arena.
Gatz
When you leave the Arena, all the clones you had left there will be cleared.
Gatz
Fixed a bug in the Arena. When a player would get mortally wounded or was going to die from Chakra/Stamina lose, it would just let them die instead of making them just lose the Arena battle.
Gatz
Added the Arena for players! This arena is PvP, so the no-PK rule still applies as is shown in help PK! For more details, help arena!
Gatz
Fixed bug where the old, old stock SMAUG Vampire code was firing in some cases.
Gatz
Players below combat level 2 or with less than 1 hour played are no longer saved.
Gatz
Helpfiles now save dynamically to the website.
Gatz
Changes are now dynamically saved off to the website.
Gatz
Tells are restricted to players to immortals again.