patch notes
The changelog.
Every fix, feature, and refactor since December 2004. 1,899 entries, written by the people who wrote the code.
page 19 of 38
Recent changes
Last patched . (3 days ago)
Gatz
Room reset bug messages about missing NPC vnums now report which room it is in.
Gatz
Added a list of player names who have been online since the last reboot to who.
Gatz
Entering a blank line at the name entry screen will no longer disconnect you.
Gatz
Fixed crash bug caused by entering ".." at the name entry screen.
Gatz
Fixed bug in Flee so it will now ignore windowed exits, which aren't doors.
Gatz
Fixed bug that kept NPCs, who were set to not be deadly, attacking people even after they had just beened KO'd by them.
Gatz
Added support for 256 colors. Help config for enabling them and help colorcode and help color256 for more information on using them.
Gatz
Stamina and Chakra costs will now properly be displayed if they got modified outside of that skill's direct cost.
Gatz
Clones now drop all the Ryo they are carrying when they are released.
Gatz
You can sacrifice corpses with items again, so long as none of the items are marked as being for a quest.
Gatz
Face and Head wear slots can now be layered.
Gatz
Fixed bug with shopkeepers buying anything, even if they weren't set to buy that item type.
Gatz
Updated the skill Hosenka to be a little more interested. Help Hosenka for more info.
Gatz
Fixed bug with Arena not properly recognizing the winner of a match in some cases.
Gatz
Dodging/Damage reduction will be ignored for newbies who are the attacker.
Gatz
Slightly tweaked the formula to be able to see what skill a person is performing.
Gatz
Added the ability to make skills ignore dodging and damage reduction.
Gatz
Added the ability to dodge or get partially hit in combat, both the auto-rounds and using damaging skills. A lot of factors determine when you dodge or how much damage you can partially take, but the same formula is used for NPCs too.
Gatz
Added two new newbie bonuses that pertain to Shuuren and Handseal, view help 'newbie bonus' for more details.
Gatz
Powered up Boukenka a little bit, help boukenka for more details.
Gatz
Fixed crash bug with Kuramu.
Gatz
Fixed bug with killing an NPC with Genjutsu and it not triggering their death prog, if they had one.
Gatz
Added a new ability, Ningu. The first skills for it are Harigane, Buki Joutatsu, Buki Shuujuku, Buki Tatsujin and Dual Wield.
Gatz
Changed the skill Track from being a Taijutsu move to a Battle Ability.
Gatz
Made a change across the board that makes combat lag also put normal lag on a player.
Gatz
The command suggestor won't suggest skills which are passive now.
Gatz
Changed around where skills data is stored so even NPCs can now know skills, exactly like players.
Gatz
Added new Stone and Sound exclusive Taijutsu: Yama Tsubusu.
Gatz
Added new Taijutsu move for Hidden Leaf called Konoha Senpuu.
Gatz
Added new Taijutsu move for all villages called Leap.
Gatz
Added new Taijutsu for all villages called Dai Taijutsu.
Gatz
Change to group experience. You now gain a bonus 5% experience per group member.
Gatz
General and Bugs boards removed from Global Boards. These two boards are now located on NM's website at http://narutofor.us/forum and will be where all future bug posts belong.
Gatz
Added new Anti-Spammer code. Read the question about it in help faq2 for more details.
Gatz
The first application of MRP (MUD Request Protocol) is up! Check out: http://narutofor.us/bingo/ and help MRP for more information!
Gatz
Increased the bonuses given for discovering your blood type.
Gatz
Added new Ability to all Villages called Break. Help break for more details.
Gatz
NPCs now throw build log error reports when they try to do commands that don't exist.
Gatz
Added new Genjutsu, Kushin Katsu, for Sound, Sand and Stone.
Gatz
When a water clone is destroyed, it leaves water puddles in the room now.
Gatz
Added in adjustable tolerances for Health, Chakra and Stamina. Help tolerance for more information.
Gatz
Nakamura's new MUD School, for players brand new to MUDs, is now in!
Gatz
Added a large amount of Newbie bonuses, also when Newbies receive these bonuses they get a message prompting them to read help "newbie bonus".
Gatz
Lowered the Taijutsu level of Genki and Custom Style to 80 and 90, respectively.
Gatz
Converted GET_AC, GET_HITROLL and GET_DAMROLL from macros into functions.
Gatz
Added new Genjutsu ability for all Villages: Bunshin.
Gatz
Added Mist exclusive Genjutsu: Meiun Hippaku.
Gatz
Added in-game stack trace for bug reports from the code.
Gatz
Added new Genjutsu for all Villages, Futsuriai Stamina and Futsuriai Chakra.
Gatz
Converted over WAIT_STATE and COMBAT_WAIT_STATE from macros into functions.