patch notes

The changelog.

Every fix, feature, and refactor since December 2004. 1,899 entries, written by the people who wrote the code.

page 38 of 38

Recent changes

Last patched . (5 days ago)

  1.  · #49

    Gatz

    Standard Style (The Skill) is removed and now anyone can switch to the Standard style without failing.

  2.  · #48

    Gatz

    Lowered Non-Sleep/Resting Chakra gain.

  3.  · #47

    Gatz

    Raised Hospital's heal power.

  4.  · #46

    Gatz

    OOC's level requirement is now 5.

  5.  · #45

    Gatz

    Added Ikioidzuku.

  6.  · #44

    Gatz

    Fixed a bug with NPCs only stunning Mortals.

  7.  · #43

    Gatz

    Added Anki.

  8.  · #42

    Gatz

    Added Kisei Jouyaku.

  9.  · #41

    Gatz

    Added Sound skill Kuramu.

  10.  · #40

    Gatz

    Semote and Emote can not be seen sleeping or stunned.

  11.  · #39

    Gatz

    If you do an emote or semote and put double quotes in the MUD will auto-change the color of the quoted contents to appear to be in dialog.

  12.  · #38

    Gatz

    If you lost experience on death, it displays it.

  13.  · #37

    Gatz

    Reworked gaining Experience even when missing.

  14.  · #36

    Gatz

    Chakra regen (Not Sleeping/Sitting) is boosted.

  15.  · #35

    Gatz

    To ease the pain of Regen, HP is now Str/Cha, Chakra is Con/Cha and Stamina is Dex/Cha.

  16.  · #34

    Gatz

    If you have more Con than your opponent's Strength, then the damage is lowered slightly. Also, if a you have more Luck than your opponent there is a chance to do a

  17.  · #33

    Gatz

    Changed one of the most classic and revered parts of MUDing itself: Chakra/HP/Stamina is now based off the statisic...........Charisma, for Regeneration that is.

  18.  · #32

    Gatz

    Added Shadowbox.

  19.  · #31

    Gatz

    Tweaked Study and Waterwalk gains.

  20.  · #30

    Gatz

    Added Henjiru.

  21.  · #29

    Gatz

    Fixed a death bug with Bunshins (Hopefully =P)

  22.  · #28

    Gatz

    Titles will no longer accept color.

  23.  · #27

    Gatz

    And now...Stamina gain is based on Str/Dex!

  24.  · #26

    Gatz

    Okay! Chakra gain is based on Con/Int.

  25.  · #25

    Gatz

    Stamina gain based on Dex.

  26.  · #24

    Gatz

    Chakra gain based on Con.

  27.  · #23

    Gatz

    Removed Chakra/Stamina drop on untrain for Con.

  28.  · #22

    Gatz

    Removed Chakra/Stamina gain on level up.

  29.  · #21

    Gatz

    Dropped some of the Experience penalty at level 10.

  30.  · #20

    Gatz

    Added age check.

  31.  · #19

    Gatz

    Added ishenge check.

  32.  · #18

    Gatz

    Added vrank check.

  33.  · #17

    Gatz

    Added History command.

  34.  · #16

    Gatz

    Re-Worked EXP to be a bit fairer.

  35.  · #15

    Gatz

    No more experience gain from adapting a skill.

  36.  · #14

    Gatz

    No longer can situp or pushup in watery areas.

  37.  · #13

    Gatz

    Rescue now works with notrashtalk.

  38.  · #12

    Gatz

    Added Punch.

  39.  · #11

    Gatz

    Added Kick.

  40.  · #10

    Gatz

    Some skills will cause you to verbally taunt your opponent, to turn that off config +notrashtalk.

  41.  · #9

    Gatz

    Henge has a chance to work even at low percentages.

  42.  · #8

    Gatz

    Haburi and Ishiryoku gain in percentage with EXP gains.

  43.  · #7

    Gatz

    30% chance of getting a ryo for sac'ing something.

  44.  · #6

    Gatz

    Removed levels from items, reworked list.

  45.  · #5

    Gatz

    Changed up the level command's display.

  46.  · #4

    Gatz

    Added the ability to stop all fights on the MUD at once.

  47.  · #3

    Gatz

    Added Rescue.

  48.  · #2

    Gatz

    Added Aid.

  49.  · #1

    Gatz

    Well, finally open and now it is all exciting! Well, first true blue update, took out where for Mortals, but I decided to add a skill which is like where for Mortals. I also made it so finger shows level 1 if you aren't an Immortal.

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