patch notes

The changelog.

Every fix, feature, and refactor since December 2004. 1,872 entries, written by the people who wrote the code.

page 29 of 38

Recent changes

Last patched . (13 hours ago)

  1.  · #472

    Gatz

    Fixed bug with wielding objects in a style that didn't permit it.

  2.  · #471

    Gatz

    Alist now has special battle abilites listed in it's own sub-section.

  3.  · #470

    Gatz

    When grouped, each group member gets a 5% experience boost, the leader gains 10%. These gains stack for "O" bloodtype.

  4.  · #469

    Gatz

    Fixed some memory allocation errors in Bot Check code.

  5.  · #468

    Gatz

    Added new special battle ability, Suiken Style.

  6.  · #467

    Gatz

    Added new 'trash talk' messeges for when a player is drunk.

  7.  · #466

    Gatz

    Changed custom style's point distribution for attack and defense to make it more on par with current styles.

  8.  · #465

    Gatz

    Added new special battle ability Eiyorei.

  9.  · #464

    Gatz

    Added new Battle Ability type 'Special'.

  10.  · #463

    Gatz

    Biography information no longer displayed in finger.

  11.  · #462

    Gatz

    Added Takeru's Nakama Island Expansion.

  12.  · #461

    Gatz

    Added the command 'bank' and the Cosmos Country Bank on Kouin Square.

  13.  · #460

    Gatz

    Added "Bank" to score.

  14.  · #459

    Gatz

    Kisei Jouyaku's experience penalty is now only 30%.

  15.  · #458

    Gatz

    Now, half of the Ryo held is lost on death.

  16.  · #457

    Gatz

    The death experience penalty was signicantly dropped.

  17.  · #456

    Gatz

    The max a stat can hit, with mods, is now 100.

  18.  · #455

    Gatz

    Ryo adds weight, every 50 Ryo weighs 1 weight unit.

  19.  · #454

    Gatz

    Max stat is 20 without Genkai.

  20.  · #453

    Gatz

    Added Fisher, Tailor, Farmer, Smith, and Builder jobs. (Currently unobtainable by players)

  21.  · #452

    Gatz

    Fixed a buffer overflow exploit in the login code.

  22.  · #451

    Gatz

    Added Kawarimi no Jutsu.

  23.  · #450

    Gatz

    Added 'Job' to score.

  24.  · #449

    Gatz

    Messege added to show unsuccessful fleeing to the room.

  25.  · #448

    Gatz

    If you fail to flee, you no longer lose EXP.

  26.  · #447

    Gatz

    Fixed bug in copy_buffer and copy_buffer_nohash.

  27.  · #446

    Gatz

    Newbie Helper's experience mod will only work when there are Newbies (Players level 5 and below) currently online.

  28.  · #445

    Gatz

    History command will now uses 'supercapitalize' and will use commas with the numbers if needed. Also, improved the error messege displayed.

  29.  · #444

    Gatz

    "History" command will now keep track of up to 100 mobiles killed and the max number of times killed it will display up to is 32,000.

  30.  · #443

    Gatz

    Lowered the experience penalty for players that begins at level 10.

  31.  · #442

    Gatz

    Removed the experience penalty that is added to players combat level 100 and above.

  32.  · #441

    Gatz

    Added Sound exclusive attack, Solfege.

  33.  · #440

    Gatz

    Added a new who slot above Deadly Shinobi, Lethal Shinobi.

  34.  · #439

    Gatz

    Newbie Helper flag can be seen by anyone.

  35.  · #438

    Gatz

    Added a new config option, notify.

  36.  · #437

    Gatz

    The normal range of between 15 levels to gain experience increases to 30, if the Mobile is Aggressive or Meta Aggressive.

  37.  · #436

    Gatz

    Added a new Battle Ability, Intimidate.

  38.  · #435

    Gatz

    Fixed annoying bug with Genkai Go.

  39.  · #434

    Gatz

    Increased Fukutsu's benefit to health.

  40.  · #433

    Gatz

    Raised Stamina regen.

  41.  · #432

    Gatz

    Raised Chakra regen.

  42.  · #431

    Gatz

    Raised HP regen for standing, sitting and sleeping.

  43.  · #430

    Gatz

    Fixed bug with Ignore.

  44.  · #429

    Gatz

    Raised how much Chakra and Stamina stats give you.

  45.  · #428

    Gatz

    Changed around LSC by adding Genkai and Kagirinai.

  46.  · #427

    Gatz

    Added the ability for skills to have no percentage.

  47.  · #426

    Gatz

    Regenerate Chakra cost lowered.

  48.  · #425

    Gatz

    Added a snazzy new Anti-PK code for those folks who try to be clever and break the rules of the Alpha. It'll be lifted once PK is allowed.

  49.  · #424

    Gatz

    Baikyuu Kesson re-do to be stronger for Melee combat.

  50.  · #423

    Gatz

    Fixed bug with Ikioidzuku and Henjiru not stopping folks who couldn't form hand seals.

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