patch notes

The changelog.

Every fix, feature, and refactor since December 2004. 1,899 entries, written by the people who wrote the code.

page 7 of 38

Recent changes

Last patched . (2 days ago)

  1.  · #1599

    Gatz

    A new type of raid is now available: hidden base! These hidden bases are for the most hardcore challenge. A hidden base only spawns as Super S rank. They're massive labyrinths which have a time limit of 2 hours. They have a chance to spawn multiple Ubers. A hidden base can be discovered all over the game and players will get a hint on a room and area where the hidden base is. To destroy a hidden base, players will have to clear them of all enemies.

  2.  · #1598

    Gatz

    The raids command will now let you partially type raze, item, and rescue. For example: raids i will now work instead of requiring the full string of "raids item".

  3.  · #1597

    Gatz

    Raids have a chance to spawn hostages that can be rescued with the "raids rescue" command. Help raids for more info.

  4.  · #1596

    Gatz

    Fixed bug with sac all room which would sometimes miss items that should have been sacrificed.

  5.  · #1595

    Gatz

    Fixed crash bug with sacrifice all room.

  6.  · #1594

    Gatz

    Namahage spawn chance is double on Dec 25 and 31.

  7.  · #1593

    Gatz

    The skill adept message will now capitalize the skill name.

  8.  · #1592

    Gatz

    For Christmas raids, the chance for them to spawn increases to 100% on Dec 25 and 31.

  9.  · #1591

    Gatz

    Mobs have a chance to drop equipment in addition to skill scrolls.

  10.  · #1590

    Gatz

    Raid bosses and ubers have boosted chance to drop items.

  11.  · #1589

    Gatz

    Boosted chance for Namahage to drop the Candy Cane Sword.

  12.  · #1588

    Gatz

    Fixed bug with temporary skills not losing their affect when they expire.

  13.  · #1587

    Gatz

    Raids have a low chance of being flooded with water.

  14.  · #1586

    Gatz

    Fixed crash issue in chance_to_dodge function.

  15.  · #1585

    Gatz

    Added new crash signal handlers to detect arithmatic errors.

  16.  · #1584

    Gatz

    Raiders now have Mizu Hatsudenki to ensure they can use Water skills.

  17.  · #1583

    Gatz

    Raid grunts in Rank S or higher raids have a chance to have Myth skills.

  18.  · #1582

    Gatz

    Fixed Mangekyo Sharingan display bug, it would show the looker's Mangekyo instead of the person they're looking at.

  19.  · #1581

    Gatz

    If a player logs in to a noquit room, they are moved to their Bind Spot. This should only occur, typically in raids, if a crash happened.

  20.  · #1580

    Gatz

    The map no longer will show hidden exits.

  21.  · #1579

    Gatz

    Fixed bug with Image Training that could cause it to stop abruptly if the player knew zero skills.

  22.  · #1578

    Gatz

    Fixed bug with trash talk that could prevent clones/NPCs from using it in some cases.

  23.  · #1577

    Gatz

    Raid room titles will be more descriptive of the type of room it is.

  24.  · #1576

    Gatz

    Acquiring Myth skills can impact unlocking conditions Eiyorei. Anyone with Eiyorei now is unaffected.

  25.  · #1575

    Gatz

    Raids will now spawn extra flavor items such as broken items and corpses of Time Village ninja that were felled. Corpses can rarely have armor, weapons, or skill scrolls. Corpses spawned this way can also be used with Shikon.

  26.  · #1574

    Gatz

    Hosenka has a new 'room' target option, target everyone the caster is fighting and who is fighting the caster. Also, tweaked the handseal time of Hosenka.

  27.  · #1573

    Gatz

    Changes time bug fix, should properly narrow times for changes.

  28.  · #1572

    Gatz

    Fixed bug with orderclones room and all options. They should properly issue the command to the appropriate clones correctly.

  29.  · #1571

    Gatz

    Fixed display bug where the Uber boss special description was showing up for other charactrs.

  30.  · #1570

    Gatz

    Fixed bug where items could bind to an NPC under specific circumstances.

  31.  · #1569

    Gatz

    Fixed bug in orderclone when using the "room" option.

  32.  · #1568

    Gatz

    New Anki option: Anki Guest (Homeowner). A player must be on the Homeowner's guest list for this to work. Help Anki for more info.

  33.  · #1567

    Gatz

    Fixed display bug when viewing the available decorations when they have color codes.

  34.  · #1566

    Gatz

    Fixed crash bug with houses not being able to open the file to write properly.

  35.  · #1565

    Gatz

    Fixed crash bug with Amaterasu.

  36.  · #1564

    Gatz

    Fixed bug with raid layouts being corrupted over a Copyover.

  37.  · #1563

    Gatz

    Fixed minor bug with how Gomuhone applies delay reduction.

  38.  · #1562

    Gatz

    Mudstat now displays information about player houses.

  39.  · #1561

    Gatz

    Shopkeepers that sell items won't deplete their Ryo when buying things. They'll still have limits on what they can buy based on what their base Ryo is vs the cost of the item.

  40.  · #1560

    Gatz

    Clones send any LSC/EXP earned to their creator over Copyover so it isn't lost, as long as the creator has Tajuu Kage Bunshin.

  41.  · #1559

    Gatz

    Added new functionality for houses: decorations. Decorations can be placed in any room in a house or stored when not wanted to be displayed. The houses command is how players can buy and interact with their decorations.

  42.  · #1558

    Gatz

    Added new ifcheck for Immortal Builders: objflag. Immortals can check out help ifchecks3 for more info.

  43.  · #1557

    Gatz

    Added NPC exclusive move: Present. This Ninjutsu summons a present that can either attack the target, heal the user, or rarely attack all the caster's opponents.

  44.  · #1556

    Gatz

    New NPC exclusive skill: Rampage. A devastating Taijutsu skill that grows in power the more people are actively fighting you.

  45.  · #1555

    Gatz

    Re-worked the the raid zone generation logic with a massive overhaul. Now the game has a generic zone generation algorithm that can be used for other applications.

  46.  · #1554

    Gatz

    Fixed small memory leak with raids.

  47.  · #1553

    Gatz

    Twitter support has been updated to support V2 API.

  48.  · #1552

    Gatz

    Shops no longer strip the color off the items they have in list.

  49.  · #1551

    Gatz

    Fixed bug with Copyover where generated mobs (raiders/clones) would lose their stats.

  50.  · #1550

    Gatz

    Chance for a raid to spawn is boosted by 2% per active player. If less than 3 raids are running, there is a 100% chance for a raid to spawn.

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