patch notes
The changelog.
Every fix, feature, and refactor since December 2004. 1,899 entries, written by the people who wrote the code.
page 7 of 38
Recent changes
Last patched . (2 days ago)
Gatz
A new type of raid is now available: hidden base! These hidden bases are for the most hardcore challenge. A hidden base only spawns as Super S rank. They're massive labyrinths which have a time limit of 2 hours. They have a chance to spawn multiple Ubers. A hidden base can be discovered all over the game and players will get a hint on a room and area where the hidden base is. To destroy a hidden base, players will have to clear them of all enemies.
Gatz
The raids command will now let you partially type raze, item, and rescue. For example: raids i will now work instead of requiring the full string of "raids item".
Gatz
Raids have a chance to spawn hostages that can be rescued with the "raids rescue" command. Help raids for more info.
Gatz
Fixed bug with sac all room which would sometimes miss items that should have been sacrificed.
Gatz
Fixed crash bug with sacrifice all room.
Gatz
Namahage spawn chance is double on Dec 25 and 31.
Gatz
The skill adept message will now capitalize the skill name.
Gatz
For Christmas raids, the chance for them to spawn increases to 100% on Dec 25 and 31.
Gatz
Mobs have a chance to drop equipment in addition to skill scrolls.
Gatz
Raid bosses and ubers have boosted chance to drop items.
Gatz
Boosted chance for Namahage to drop the Candy Cane Sword.
Gatz
Fixed bug with temporary skills not losing their affect when they expire.
Gatz
Raids have a low chance of being flooded with water.
Gatz
Fixed crash issue in chance_to_dodge function.
Gatz
Added new crash signal handlers to detect arithmatic errors.
Gatz
Raiders now have Mizu Hatsudenki to ensure they can use Water skills.
Gatz
Raid grunts in Rank S or higher raids have a chance to have Myth skills.
Gatz
Fixed Mangekyo Sharingan display bug, it would show the looker's Mangekyo instead of the person they're looking at.
Gatz
If a player logs in to a noquit room, they are moved to their Bind Spot. This should only occur, typically in raids, if a crash happened.
Gatz
The map no longer will show hidden exits.
Gatz
Fixed bug with Image Training that could cause it to stop abruptly if the player knew zero skills.
Gatz
Fixed bug with trash talk that could prevent clones/NPCs from using it in some cases.
Gatz
Raid room titles will be more descriptive of the type of room it is.
Gatz
Acquiring Myth skills can impact unlocking conditions Eiyorei. Anyone with Eiyorei now is unaffected.
Gatz
Raids will now spawn extra flavor items such as broken items and corpses of Time Village ninja that were felled. Corpses can rarely have armor, weapons, or skill scrolls. Corpses spawned this way can also be used with Shikon.
Gatz
Hosenka has a new 'room' target option, target everyone the caster is fighting and who is fighting the caster. Also, tweaked the handseal time of Hosenka.
Gatz
Changes time bug fix, should properly narrow times for changes.
Gatz
Fixed bug with orderclones room and all options. They should properly issue the command to the appropriate clones correctly.
Gatz
Fixed display bug where the Uber boss special description was showing up for other charactrs.
Gatz
Fixed bug where items could bind to an NPC under specific circumstances.
Gatz
Fixed bug in orderclone when using the "room" option.
Gatz
New Anki option: Anki Guest (Homeowner). A player must be on the Homeowner's guest list for this to work. Help Anki for more info.
Gatz
Fixed display bug when viewing the available decorations when they have color codes.
Gatz
Fixed crash bug with houses not being able to open the file to write properly.
Gatz
Fixed crash bug with Amaterasu.
Gatz
Fixed bug with raid layouts being corrupted over a Copyover.
Gatz
Fixed minor bug with how Gomuhone applies delay reduction.
Gatz
Mudstat now displays information about player houses.
Gatz
Shopkeepers that sell items won't deplete their Ryo when buying things. They'll still have limits on what they can buy based on what their base Ryo is vs the cost of the item.
Gatz
Clones send any LSC/EXP earned to their creator over Copyover so it isn't lost, as long as the creator has Tajuu Kage Bunshin.
Gatz
Added new functionality for houses: decorations. Decorations can be placed in any room in a house or stored when not wanted to be displayed. The houses command is how players can buy and interact with their decorations.
Gatz
Added new ifcheck for Immortal Builders: objflag. Immortals can check out help ifchecks3 for more info.
Gatz
Added NPC exclusive move: Present. This Ninjutsu summons a present that can either attack the target, heal the user, or rarely attack all the caster's opponents.
Gatz
New NPC exclusive skill: Rampage. A devastating Taijutsu skill that grows in power the more people are actively fighting you.
Gatz
Re-worked the the raid zone generation logic with a massive overhaul. Now the game has a generic zone generation algorithm that can be used for other applications.
Gatz
Fixed small memory leak with raids.
Gatz
Twitter support has been updated to support V2 API.
Gatz
Shops no longer strip the color off the items they have in list.
Gatz
Fixed bug with Copyover where generated mobs (raiders/clones) would lose their stats.
Gatz
Chance for a raid to spawn is boosted by 2% per active player. If less than 3 raids are running, there is a 100% chance for a raid to spawn.