patch notes
The changelog.
Every fix, feature, and refactor since December 2004. 1,871 entries, written by the people who wrote the code.
page 7 of 38
Recent changes
Last patched . (5 hours ago)
Gatz
Fixed display bug where the Uber boss special description was showing up for other charactrs.
Gatz
Fixed bug where items could bind to an NPC under specific circumstances.
Gatz
Fixed bug in orderclone when using the "room" option.
Gatz
New Anki option: Anki Guest (Homeowner). A player must be on the Homeowner's guest list for this to work. Help Anki for more info.
Gatz
Fixed display bug when viewing the available decorations when they have color codes.
Gatz
Fixed crash bug with houses not being able to open the file to write properly.
Gatz
Fixed crash bug with Amaterasu.
Gatz
Fixed bug with raid layouts being corrupted over a Copyover.
Gatz
Fixed minor bug with how Gomuhone applies delay reduction.
Gatz
Mudstat now displays information about player houses.
Gatz
Shopkeepers that sell items won't deplete their Ryo when buying things. They'll still have limits on what they can buy based on what their base Ryo is vs the cost of the item.
Gatz
Clones send any LSC/EXP earned to their creator over Copyover so it isn't lost, as long as the creator has Tajuu Kage Bunshin.
Gatz
Added new functionality for houses: decorations. Decorations can be placed in any room in a house or stored when not wanted to be displayed. The houses command is how players can buy and interact with their decorations.
Gatz
Added new ifcheck for Immortal Builders: objflag. Immortals can check out help ifchecks3 for more info.
Gatz
Added NPC exclusive move: Present. This Ninjutsu summons a present that can either attack the target, heal the user, or rarely attack all the caster's opponents.
Gatz
New NPC exclusive skill: Rampage. A devastating Taijutsu skill that grows in power the more people are actively fighting you.
Gatz
Re-worked the the raid zone generation logic with a massive overhaul. Now the game has a generic zone generation algorithm that can be used for other applications.
Gatz
Fixed small memory leak with raids.
Gatz
Twitter support has been updated to support V2 API.
Gatz
Shops no longer strip the color off the items they have in list.
Gatz
Fixed bug with Copyover where generated mobs (raiders/clones) would lose their stats.
Gatz
Chance for a raid to spawn is boosted by 2% per active player. If less than 3 raids are running, there is a 100% chance for a raid to spawn.
Gatz
Fixed bug where houses loading after Copyover would cause objects to be set in the object extraction queue and not clear, causing corruption issues when using owhere.
Gatz
After doing Anki the caster will look.
Gatz
If a raid is about to expire, it'll first try to see if the goal was met but not finished and automatically finish it.
Gatz
Upped the max fights per character from 8 to 16.
Gatz
Added new home upgrade: morgue. A morgue prevents corpses dropped in the room from rotting.
Gatz
When a player logs in, they will now see any current running event.
Gatz
Added new command: events. Help event for more info.
Gatz
Raised max percentage possible for player contribution to Player Activty Bonus. Immortals during the anniversary event contribute the maximum possible bonus.
Gatz
Homes can now have their exits made hidden using the houses buy hidden_exit command.
Gatz
A home's room can now have additional exits added to other rooms with the houses buy link option. Type "houses" for more info on the command and "houses info" to view rooms in your home.
Gatz
Added new config option: clndetails. Help config for more info.
Gatz
Raid spawning logic has changed to ensure a better spread of raid ranks. This will now also limit a raid rank to 2 raids that will spawn, so no one rank will dominate the raids. If no raids are active, a raid is guaranteed to spawn. Raid spawn chance cadence is also every minute, up from every 3 minutes.
Gatz
Raids now persist over copyovers.
Gatz
Immortals can now stop individual or all raids with the showraids command.
Gatz
A skill scroll of a Myth ability's value has dramatically increased.
Gatz
The Track skill level is lowered from 20 to 3.
Gatz
Clones will now persist over copyovers.
Gatz
Clones no longer disappear when someone gets disconnected. Clones will still be force cleared if a disconnected player is logged out after a period of time.
Gatz
Fixed display bug with hip location with analyze command.
Gatz
Fixed bug with room description display where after the description would be edited either from an Immortal Builder or a player's house, they would fail to display the description until a copyover or reboot.
Gatz
Added player purchasable housing. Using the houses command, players can buy a home, add extra rooms, and purchase upgrades for those rooms. Help houses for more info.
Gatz
Added new option for track: automove. Putting "move" at the end of track will make it so characters automatically move the tracked direction. Help track for more info.
Gatz
Increased the maximum Player Activity Bonus contribution a player can provide.
Gatz
Sacrifice has the possiblity of rewarding 1% HP, Stamina, or Chakra recovery.
Gatz
The Immortal raiders (Anniversary raiders) give boosted EXP.
Gatz
Anniversary Event: Special Raids of the Immortals has begun! Use "raids raze" command to destroy their foul shrines. All shrines have to be destroyed to finish this special raid.
Gatz
Anniversary Event Bonus: Immortals count towards the Player Activity Bonus.
Gatz
Added new Legendary Aspect: Speed Reader. See command: merit aspects for more info.