Genjutsu Suggestion Thread

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Yamashita
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Re: Genjutsu Suggestion Thread

Post by Yamashita »

Takahashi Isamu wrote:Since bunshins aren't there, if you attack the wrong one, you do no damage, but receive damage regardless...then if you attack the correct one, all the bunshins dispel, and you fight like normal.

As long as you remember that the bunshins themselves do no damage, this could be a good idea. However, it would only be useful in combat if you had produced the bunshins before the battle began unless there were some sort of disruption of combat induced by the jutsu itself, otherwise the attacker would keep attacking you by default even after you had made the bunshins because he knows you are the real one.
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Gatz
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Re: Genjutsu Suggestion Thread

Post by Gatz »

Yamashita wrote:...otherwise the attacker would keep attacking you by default even after you had made the bunshins because he knows you are the real one.

Hrm, could you not have the Bunshin be able to be ordered to rescue you? So, they'd be the primary target of the attacker and then you could maybe just be channeling Chakra to control them.
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Yamashita
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Re: Genjutsu Suggestion Thread

Post by Yamashita »

That's good idea; hadn't given it much thought.
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Ichiro
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Re: Genjutsu Suggestion Thread

Post by Ichiro »

Seems like they could be implemented in such a way as to compare the intelligence, and genjutsu level of the target to that of the persong creating the bunshins. That ways someone would have a percentile chance, that diminished based on the difference between the levels and stats of the two, of hitting the real target.
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Matsu
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Re: Genjutsu Suggestion Thread

Post by Matsu »

Custommizable genjutsu would be fun imo. As i see it you give a person a list of things to choose from much like with blood typing. As you set up your custom genjutsu the answers you give would affect the status caused, if any damage was received and if it's to Chakra stamina or health and even how the character caught would see things happening. A brief example of said questions could be:

Of these, which do you fear most?
#1.burning
#2.Freezing
#3.Drowning
#4.confined spaces

Of these, which do you find more pleasent
#1.Family
#2.Friends
#3.Pets
#4.Nature

Of these, which do you say is best descriptive of you
#!.I'm afraid
#2.I'm strong
#3.i'm aware
#4.I'm realistic
>also added effects could be based off bloodtype<
The whole point behind these questions would be to cobble together a custom Genjutsu, one question would add the effects, one would add the stats, one would add the realism the character viewing the genjutsu would preceive, And based off of the effects and the perception of the victum the name of the technique would be generated. I know this would be difficult to set up most likely what with linking the questions together

example
Mary ninja gave the following answers, I like trees, i am afraid of fire, and I'm aware. The genjutsu would most likely be generated in this case would be viewed by the victum as being lost in a burning forest. the affect would be an increased combat lag and an added fear effect which would lower damn/hit rolls.. and marginaly effect armor class.. however this is only a suggestion of a possible genjutsu feature for those who would like more customized content, like with trash talk.. incouperating trash talk into this genjutsu would also give an added sense of being traped in a world of someone elses making

PS. i origanly thought we could have a system similar to Henge when it comes to setting this genjutsu up and it may be a better way to go with this then what I have outlined here
Image
You execute Track perfectly.
A piece of the wooden training dummy falls off as you can't help but crack a smile.
You know Track too much to gain anything from doing this anymore.
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