items and stuff
Posted: Fri Oct 31, 2008 5:22 am
Items: I was thinking about the equipment on the mud, first I would like to suggest flashy colors because... well everyone needs a little color in their life. Also I think an ability should be blessing equipment. A person should be able to bless their equipment/others equipment with a specific jutsu which would give stat/ability modifications if not entirely new abilities all together. For instance a person could get a pair of ninja sandles that had 'sneak' or Boukenka. A person could put healing jutsu on an shirt for example that gave increased regeneration for something specific like hp, chakra, stamina....etc. Also quests could give items with an even higher potential for stat modification. Items that have elemental properties and such... you could make something living too thats around you and could for instance add an addition chance to block an attack or take the attack for the person.
Pets: I think people should be able to purchase pets... maybe tame wild animals... something along those sorts. The pets could act as an additional attack and or enhanced defensive capabilities.
Chakra: Maybe you could make a quest that actually gave you your chakra and a description of it, what it looked like how to help it grow...etc and would carry it throughout the game which had a random generating properiety for stats and abilities as your character grew and developed and you would wear this chakra.
Joining a main "clan' from your village should be incorporated into game-play... I'm just sayin personally everyone who enjoys the series enjoys it because of the abilities used. The huga clan for instance has byokugon, which is freakin awesome, not to mention a secret type of tai-jut-su = sweetness. I think if you were to incorporate clans you could put a lot of your own ideas into the skill selection if it's the specific abilities in the show you're worried about, you could just implement clan specific skills which would of coarse be balanced through other abilities in the clan, max stats... things of that nature. not to mention class specific quests to get specific abilities.
A quest: I was thinking about a couple quests you could add, 1* special ability, everyone likes to be creative and if u made a quest where a person could make and choose his own ability (with training even) he could pick out what he wanted. Another quest would be a quest where you have to find a book like, "the book of mysteries" or "scroll of knowledge" something like that, they're just example. Anyways, if you do this quest, find the scroll and take the time to practice the ability you can have it, they could be secret abilities (very difficult but very effective.) it wouldn't have to be level specific either, just very difficult for people. Like, part of the quest would be actually finding the scroll, lets say it has a random spot drop... we'll say a dungeon, you have to use ninja tactics to get in and out of the dungeon undetected, not to mention actually grab the scroll. The higher your level though the easier seeing a how if you can defeat an onslaught of guards... perhaps even a hokagai you've probably earned the right to have the scroll ya know?
I would like to see players become hokagais of a village with a masteration of an array of skills and abilities. I don't know the damage counters or anything either so I can't give much for examples of abilities but all it would take is an imagination... Think of elements and what you could do with those elements for new attacks/abilities. You could even make it essential to master the elements.... a character class could be completely elemental even. Controlling lighting, wind, water...etc
Pets: I think people should be able to purchase pets... maybe tame wild animals... something along those sorts. The pets could act as an additional attack and or enhanced defensive capabilities.
Chakra: Maybe you could make a quest that actually gave you your chakra and a description of it, what it looked like how to help it grow...etc and would carry it throughout the game which had a random generating properiety for stats and abilities as your character grew and developed and you would wear this chakra.
Joining a main "clan' from your village should be incorporated into game-play... I'm just sayin personally everyone who enjoys the series enjoys it because of the abilities used. The huga clan for instance has byokugon, which is freakin awesome, not to mention a secret type of tai-jut-su = sweetness. I think if you were to incorporate clans you could put a lot of your own ideas into the skill selection if it's the specific abilities in the show you're worried about, you could just implement clan specific skills which would of coarse be balanced through other abilities in the clan, max stats... things of that nature. not to mention class specific quests to get specific abilities.
A quest: I was thinking about a couple quests you could add, 1* special ability, everyone likes to be creative and if u made a quest where a person could make and choose his own ability (with training even) he could pick out what he wanted. Another quest would be a quest where you have to find a book like, "the book of mysteries" or "scroll of knowledge" something like that, they're just example. Anyways, if you do this quest, find the scroll and take the time to practice the ability you can have it, they could be secret abilities (very difficult but very effective.) it wouldn't have to be level specific either, just very difficult for people. Like, part of the quest would be actually finding the scroll, lets say it has a random spot drop... we'll say a dungeon, you have to use ninja tactics to get in and out of the dungeon undetected, not to mention actually grab the scroll. The higher your level though the easier seeing a how if you can defeat an onslaught of guards... perhaps even a hokagai you've probably earned the right to have the scroll ya know?
I would like to see players become hokagais of a village with a masteration of an array of skills and abilities. I don't know the damage counters or anything either so I can't give much for examples of abilities but all it would take is an imagination... Think of elements and what you could do with those elements for new attacks/abilities. You could even make it essential to master the elements.... a character class could be completely elemental even. Controlling lighting, wind, water...etc