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Using RPP to buy access to new stuff
Posted: Thu Oct 18, 2007 2:59 pm
by Gatz
My idea: allow players to spend a small amount of RPP to player test new areas or code before anyone else. Letting them serve the purpose of player tester and someone who can see the 'cool stuff' first.
Posted: Fri Oct 19, 2007 5:07 pm
by Inyi
I can definitely see the lure that might hold to one.
The bigger lure for me would be having a 'schedule', knowing in advance when new areas/code are coming out.
I'm all for it!
Posted: Sat Oct 27, 2007 5:48 pm
by Gatz
Thread is locked because this was implemented.