Kage Bunshin
Posted: Wed Feb 08, 2012 12:37 am
Right now this skill is basically purely offensive, and even that is limited by the skills they're able to do.
What I'd like to see is the possibility to use the skill more as a defensive/decoy ability.
The problem for me is if a player or aggressive mobile enters the room, I'm always the first Hakai in the room so immediately I can be attacked.
What I'd like to see is have the list of players in the room be randomized so it's not immediately apparent which are the clones.
The alternative and much more complicated, but in my opinion much more interesting solution is to actually randomize how the murder command works, so if there are five Bikkus' in the room, murder Bikku will attack one at random and doing murder 3.bikku wouldn't change it.
Despite the work involved it would be a small change to the flow of a fight. What it means is someone is going to want to get rid of all the clones before using their big ultimate nuke move, or risk hitting a clone with it, which to me feels very true to the series.
What I'd like to see is the possibility to use the skill more as a defensive/decoy ability.
The problem for me is if a player or aggressive mobile enters the room, I'm always the first Hakai in the room so immediately I can be attacked.
What I'd like to see is have the list of players in the room be randomized so it's not immediately apparent which are the clones.
The alternative and much more complicated, but in my opinion much more interesting solution is to actually randomize how the murder command works, so if there are five Bikkus' in the room, murder Bikku will attack one at random and doing murder 3.bikku wouldn't change it.
Despite the work involved it would be a small change to the flow of a fight. What it means is someone is going to want to get rid of all the clones before using their big ultimate nuke move, or risk hitting a clone with it, which to me feels very true to the series.