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[Fixed] Spider puppet...

Posted: Fri Jul 02, 2010 8:53 am
by Yumi
Ok, spider puppet won't kill me so a good person had to come save me..

Burnt Mansion upper floor.

Re: Spider puppet...

Posted: Fri Jul 02, 2010 9:03 am
by Gatz
Not sure if this is a bug, not all NPCs are marked as Deadly and can kill you. However, this guy might need the flag. However, some NPCs will only KO you.

Re: Spider puppet...

Posted: Fri Jul 02, 2010 9:11 am
by Yumi
It stuns, me and I can't do anything because when I recover it will stun me again. Makes it an endless loop, either I get someone to help me or wait for reset.

Re: Spider puppet...

Posted: Sat Jul 03, 2010 11:35 am
by Daizaburo
Yumi wrote:It stuns, me and I can't do anything because when I recover it will stun me again. Makes it an endless loop, either I get someone to help me or wait for reset.

This is the case with every mob marked with the sentinel (i.e. non-moving) flag and lacking the deadly flag. In my opinion, this is another reason to group, or at least form bonds with the other players, so that you will have people to help you out of binds like this. Teamwork is emphasised heavily in Naruto, so we try to emphasise it as well in NarutoMUD.

Re: Spider puppet...

Posted: Tue Jul 06, 2010 9:10 am
by Gatz
Hrm, I think the core issue here is that if an NPC KO's you. They should want to attack you as soon as you get back up again or else you can end up in these infinite loops.

Re: Spider puppet...

Posted: Tue Jul 06, 2010 7:08 pm
by Yuuta
An NPC without the "Killer" flag should disengage a target that has been knocked down, in order to prevent said infinite loop (the NPC would knock them down and then be done with it).

Re: [Fixed] Spider puppet...

Posted: Tue Jul 06, 2010 8:54 pm
by Gatz
It is fixed now.