Water Rooms

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Gatz
Site Admin
Posts: 547
Joined: Sun Nov 27, 2005 3:29 pm

Water Rooms

Post by Gatz »

This isn't a new area, per-se, but a new sector type which would be "ocean" or "water". It'd pair up with a new skill called water walk and let players walk on it. So, the LSC for it would actually train that skill...and with a high enough water walk, players could walk/battle/etc in water rooms.

Water rooms could have ways to connect land masses via big ole' watery areas. If you went into a water area and didn't have the water walk ability or you failed to use it (Not maxed), you'd have the chance to fall in. If you fall in, there could be a 'current' that would take them in some direction.
Gatz Seijuro,
Owner of NarutoMUD
Hazamishi
Genin
Genin
Posts: 65
Joined: Wed Feb 13, 2008 10:56 am

Re: Water Rooms

Post by Hazamishi »

I think it would be awesome. It could open up new types of areas with underwater exploration and stuff. Maybe add some new object types and stuff so people can breathe underwater and such.
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