I was messing around, testing some mob hp levels, using various jutsu. When I came to doryuudan, I fired off a 20-bullet shot. Then this happened:
You yell, "Doton: Doryuudan!"
A large dragon's head begins to form from the mud on the ground!
The dragon's mouth opens up and a white glow begins to come from its mouth!
The barrage of mud bullets begin to rocket out from the dragon's mouth!
The mud dragon's bullets fire at [mob name removed]!
The mud dragon lands 16 out the 20 mud bullets!
[mob name removed] dodges your attack!
Your Doryuudan misses [mob name removed].
You gain 0 experience.
So, basically, this jutsu has two chances to completely/partially miss its target...
[BUG][CODE] Doryuudan
Re: Doryuudan
I'll have to think about this........this is just an inherent problem with how the move is setup and where in the code the partial hit/dodge stuff lives. Since it lives all the way in the damage function, it has to wait until that part is called. However, the logic on how bullets are even dodged in the first place is higher up. I think the solution is to make it so at the point damage happens, it can only land partial hits and not full dodges.
I'll chew on this more later and figure something out.
I'll chew on this more later and figure something out.
Gatz Seijuro,
Owner of NarutoMUD
Owner of NarutoMUD