Custom Genjutsu Modules

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Gatz
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Joined: Sun Nov 27, 2005 3:29 pm

Custom Genjutsu Modules

Post by Gatz »

The next evolution for Genjutsu will be based around taking your custom Genjutsu and dividing them up into individual skills. You'd be able to make 'modules' or basically a variety of custom Genjutsu where you could make that use whatever Genjutsu updates you wanted. For example, you could make one Custom Genjutsu that is Onibi only or another which is Bunshin, Sabaki Chakra and Kori Shinchu.

I think this was always the goal with Genjutsu, but it'd really let a Genjutsu-ist have tons of variety in their moves. I'm not sure at this point if I'd limit how many Genjutsu one could make...but I might cap it just for sanity sake. Thoughts?
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Yokichi
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Re: Custom Genjutsu Modules

Post by Yokichi »

I love this idea. Maybe start the cap at 1 and maybe have Battle Ability that unlocks another slot as you level. Second one at 30, third at 80, fourth at 200? In the series we don't see much for genjutsu, and even those so called specialists with it, like Kurenai, have only shown to use one genjutsu. Maybe limit the amount each mod can be used? Some of the basic ones, like Sabakis can be unlimited, but some like Meiun should be one skill only, allowing a VERY deadly genjutsu or have it spread out so you are ready for any specific opponent. Now I can make a Stamina Killer Jutsu and a Chakra Killer Jutsu. Or a Tai-Destroyer Jutsu or Nin-Destroyer Jutsu. Or...
Hazamishi
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Re: Custom Genjutsu Modules

Post by Hazamishi »

I like the sounds of it! From the very little that I've used it, it's already pretty cool, so this sounds like it'd just add another level to it.
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