New Dodge/Parry System
New Dodge/Parry System
Yama and I were talking about this, and we're kind of the opinion that it would probably be a bit better if this was either toned down for auto-attacks, or taken out for auto-attacks all together. The auto-attack system was great before. However, now we've noticed that not only are we taking a lot more damage from auto-combat, but some of the new players are having trouble even killing rabbits....which just shouldn't be happening.
Re: New Dodge/Parry System
I went back to fighting the Tired Riyoku Ninjas today cuz the drunk folk were beating me up too much and I stumbled upon (or so I think) a slight imbalance in the frequency they dodge. I stood there fighting one ninja for about 30-45 minutes because I kept missing. I can do 3 daibakufu shots when I use ikioidzuku all the way up, and I was missing every time because they were dodging like crazy. My solfege misses them pretty often as well.
Right now I'm fighting them and hitting a little bit more frequently, so it may've just been a spell of bad luck on my part, but I figured I'd let you know so you could check it out.
<3~~Taishita~~<3
Right now I'm fighting them and hitting a little bit more frequently, so it may've just been a spell of bad luck on my part, but I figured I'd let you know so you could check it out.
<3~~Taishita~~<3