Search found 17 matches
Re: Bunshins
I'd kind of like to add to this. The thought of setting how much chakra per each would definitely be nice. I was also thinking of possibly have some type of "Communication" between clones and yourself. Or moreover a "relay service" If your clone was in a different room, and say someone said something to it or whispered to it, would be kind of cool/tactical if it could relay that to you, it would be beneficial in tactical operations if things had to be timed perfectly. But idk what that would do for balance, if anything. It could also be a bonus for getting that skill to 100%, to where you've mastered it.
- Tue Feb 07, 2012 11:29 pm
- Forum: Reviews and Critiques
- Topic: NM in a nuttshell
- Replies: 0
- Views: 9093
NM in a nuttshell
For starters, a very well in depth and detailed tutorial at the start. It covers all the basics plus more, especially if you actually read all of the room names, you can learn a lot about gameplay and begin to plan even before you start getting out there to start your journey within the adventures NarutoMud has to offer. Upon setting out after the tutorial, and getting a few levels to acquire a skill, the act of practicing a skill up before using it in battle is a phenomenal approach to realism. To imagine training and learning before using a skill in combat, it is a fun twist to the concept of gaining skills.
NarutoMud's Justu and handseal system is very unique as well, harder skills require more handseals there go takes longer to use the stronger skills, it put's a balance toward the pvp aspect, to where people can perceive and react according to their enemy's actions. So instead, of who has the best gear, or jutsu's, it's about how you use those jutsu's and your tactics/strategies. Whether it is trapping them in genjutsu, slicing them down as a dual wielding specialists, obliterating them with powerful ninjutsu, or proving your strength as a lean mean taijutsu machine.
Furthermore the quest system is very interactive, with very decent rewards that proceed them. As well as a world that follows the reputation of its quest system, with a npc's that follow structured actuality. Following actuality this mud has a LSC system in which you can become powerful without even fighting anything, except maybe the burn from working your stamina ~.^. The world is wide, and still in the process of expanding, adventures await through all areas of NarutoMud whether seeking treasure, taking down a target, trying to "rule" the world, or becoming the strongest, this is a mud everyone should give a try.
NarutoMud's Justu and handseal system is very unique as well, harder skills require more handseals there go takes longer to use the stronger skills, it put's a balance toward the pvp aspect, to where people can perceive and react according to their enemy's actions. So instead, of who has the best gear, or jutsu's, it's about how you use those jutsu's and your tactics/strategies. Whether it is trapping them in genjutsu, slicing them down as a dual wielding specialists, obliterating them with powerful ninjutsu, or proving your strength as a lean mean taijutsu machine.
Furthermore the quest system is very interactive, with very decent rewards that proceed them. As well as a world that follows the reputation of its quest system, with a npc's that follow structured actuality. Following actuality this mud has a LSC system in which you can become powerful without even fighting anything, except maybe the burn from working your stamina ~.^. The world is wide, and still in the process of expanding, adventures await through all areas of NarutoMud whether seeking treasure, taking down a target, trying to "rule" the world, or becoming the strongest, this is a mud everyone should give a try.
- Tue Feb 07, 2012 4:56 pm
- Forum: Bugs
- Topic: [POSSIBLE BUG] Possible bug with kage bunshin?
- Replies: 11
- Views: 2124
Re: [POSSIBLE BUG] Possible bug with kage bunshin?
^this
OH Hakai have you tried order 1 follow 2.ashido? Cause they do see themself as the first person in the room.
OH Hakai have you tried order 1 follow 2.ashido? Cause they do see themself as the first person in the room.
- Tue Feb 07, 2012 4:06 pm
- Forum: Bugs
- Topic: [POSSIBLE BUG] Possible bug with kage bunshin?
- Replies: 11
- Views: 2124
[POSSIBLE BUG] Possible bug with kage bunshin?
When using Kage Bunshin i had 3 clones and during a fight I tried to get one to rescue me, although it said clones can't use skills like these. BUT! I used tactic defend 2.charname charname, and it forces the clone to rescue via tactic. Is this allowed or just a loop hole? I must say having a clone be able to take a hit and poof would really help specially when facing a strong oncoming jutsu.
- Tue Feb 07, 2012 4:00 pm
- Forum: Development
- Topic: Hidden Cloud Village
- Replies: 16
- Views: 5670
Re: Hidden Cloud Village
Gatz wrote:Wabigoe (Sad Voice) - Victim is flooded by the voices of the dead and has reduced accuracy and heavily loses the ability to dodge or partially dodge attacks.
This would be very entertaining to see.
- Tue Feb 07, 2012 7:25 am
- Forum: Bugs
- Topic: Spelling, Grammar or any Misc English Errors
- Replies: 13
- Views: 3577
Re: Spelling, Grammar or any Misc English Errors
In Help Rule D
"...
No special considerations will be taken with anyone, no matter what they're background are or how much they can 'benefit' the game.
..."
FIXED -
No special considerations will be taken with anyone, no matter what they're background is or how much they can 'benefit' the game.
"...
No special considerations will be taken with anyone, no matter what they're background are or how much they can 'benefit' the game.
..."
FIXED -
No special considerations will be taken with anyone, no matter what they're background is or how much they can 'benefit' the game.
- Tue Feb 07, 2012 7:10 am
- Forum: MUD Chat
- Topic: Inactivity
- Replies: 2
- Views: 1188
Re: Inactivity
If you haven't noticed or checked "Changes" command there's stuff getting done as we speak. This mud is 7 years old, its not like it just came out, and needs a major overhaul or anything. But anywho we'll see you when we see you =D, just hope its sooner rather than later
- Tue Feb 07, 2012 7:03 am
- Forum: LSC 3.0
- Topic: Shadowboxing & Chakramold
- Replies: 14
- Views: 3508
Re: Shadowboxing & Chakramold
Gatz wrote:We'll hash it out later tonight. However, gaining LSC stats gets harder and harder as you gain them. I was thinking something like
(All times are approximate)
1-5 points -> 1 - 30 minutes
6-10 points -> 30 - 60 minutes
11-15 points -> 60 - 90 minutes
16-20 points -> 120 - 160 minutes
21-25 points -> 190 - 230 minutes
That way, to gain a couple is very fast, but to be a god of rock you still invest some time. Especially now that stats don't drop and LSC will give some experience (soon).
I like this idea a lot, especially the exp, cause LSC training for hours and get half a point i'd feel i accomplished nothing. (this going for 21-25 of course) And it's better like this to do it by how many points you have gotten, cause if it was based off current stat say i had str15, int15, and con5, i could go 5-10 fast and convert and feed points into other, so yea I definitely like the more points of lsc you get the harder it'll be.
- Mon Feb 06, 2012 12:07 pm
- Forum: LSC 3.0
- Topic: Shadowboxing & Chakramold
- Replies: 14
- Views: 3508
Re: Shadowboxing & Chakramold
Yea >.> you can punish me if you want, i did it a little which is how i found out.
So whips and chains or... straight up medieval torture?
So whips and chains or... straight up medieval torture?
- Mon Feb 06, 2012 10:28 am
- Forum: LSC 3.0
- Topic: Shadowboxing & Chakramold
- Replies: 14
- Views: 3508
Re: Shadowboxing & Chakramold
Yea It seems way to easy now, especially chakramold >.> spamming lightly raising, give the same amount of points to lsc then spamming greatly raising, or raising, so spamming it with tons of chakra is just.... well you get the picture.
- Mon Feb 06, 2012 5:22 am
- Forum: Development
- Topic: Hidden Cloud Village
- Replies: 16
- Views: 5670
Re: Hidden Cloud Village
Hrmm what about Ninja Art: Fangs of Lightning for a Ninjutsu? Although it would require dual wield as well. And probably be a high level jutsu like that of Karyuu Endan. It is a Jutsu/kenjutsu, Also Land of the lightning a lot of them practice Kenjutsu, and like Bee if mastered can hold a weapon on any part of the body. Just a brainstorm but maybe be able to get to that point where you can equip sword legs, or wrist, or even neck...
- Mon Feb 06, 2012 5:03 am
- Forum: Development
- Topic: Names
- Replies: 4
- Views: 2130
Re: Names
I thought they already used to have this, Cause I remember 3-4 years ago not being able to make a char unless it had a Japenese name, then later on i noticed you just don't get extra exp if you dont have a japanese name. I don't know though, it's been a while.
- Sat Feb 04, 2012 8:38 pm
- Forum: Area Builder
- Topic: Post your problems!
- Replies: 4
- Views: 12947
Re: Post your problems!
*FIXED* Thank you Gatz =D
- Sat Feb 04, 2012 4:15 pm
- Forum: MUD Chat
- Topic: Player Pics
- Replies: 11
- Views: 6126
- Sat Feb 04, 2012 4:59 am
- Forum: Talent
- Topic: The woman with a certain problem joke
- Replies: 0
- Views: 9708
Re: The woman with a certain problem joke
Hehehehe I like it, made me lols. ---->