Search found 23 matches
- Thu Feb 09, 2012 3:48 pm
- Forum: Bugs
- Topic: [FIXED] Sabaki Stamina
- Replies: 1
- Views: 1098
Re: Sabaki Stamina
Tested again with Bikku, he confirms that the stamina draining portion isn't working.
- Thu Feb 09, 2012 3:39 pm
- Forum: Development
- Topic: Myth System
- Replies: 39
- Views: 9387
Re: Myth System
Will these skills carry over on a Legacy character?
It sounded like it so I assumed so, but wanted to clarify.
I think you should be able to combine two of the eye Dōjutsu if you get them implanted, but not get all three and not get them at their full level.
Doing this and then being able to mix and match bonuses from two implanted eyes could be an interesting way to add more customization options, I know it's unlikely many people would ever get all three anyway
It sounded like it so I assumed so, but wanted to clarify.
I think you should be able to combine two of the eye Dōjutsu if you get them implanted, but not get all three and not get them at their full level.
Doing this and then being able to mix and match bonuses from two implanted eyes could be an interesting way to add more customization options, I know it's unlikely many people would ever get all three anyway
- Thu Feb 09, 2012 6:04 am
- Forum: Bugs
- Topic: [FIXED] Sabaki Stamina
- Replies: 1
- Views: 1098
[FIXED] Sabaki Stamina
This doesn't seem to be working in the arena, while testing with Ashido his health was dropping from the custom genjutsu and his chakra was dropping (though whether from the genjutsu or regeneration, I don't know)
It does appear to work on mobiles, as I've seen several low level ones get stunned from exhaustion during prolonged fights since I started using it.
It also seems that unless you're Sand or have purchased Onibi (and possibly Kushin Katsu) that Genjutsu isn't really worth it. Maybe that's just because of the Genjutsu skills I have attached to my custom (Sabaki Stamina, Chakra and Fuyashi) but the drain on the victim doesn't really seem high enough to offset the cost.
Maybe if when your Genjutsu sets in and the target receives the "X slowly evaporates away and the world begins to look distorted!" message combat was stopped and the Genjutsu wasn't immediately visible (Int vs Int + 1/2 genjutsu level roll to detect?) it would be more worthwhile, because in theory the Genjutsu user could reposition themselves and strike. Though currently they are still required to be in the same room to use their skills so it would mostly just be an annoyance.
It does appear to work on mobiles, as I've seen several low level ones get stunned from exhaustion during prolonged fights since I started using it.
It also seems that unless you're Sand or have purchased Onibi (and possibly Kushin Katsu) that Genjutsu isn't really worth it. Maybe that's just because of the Genjutsu skills I have attached to my custom (Sabaki Stamina, Chakra and Fuyashi) but the drain on the victim doesn't really seem high enough to offset the cost.
Maybe if when your Genjutsu sets in and the target receives the "X slowly evaporates away and the world begins to look distorted!" message combat was stopped and the Genjutsu wasn't immediately visible (Int vs Int + 1/2 genjutsu level roll to detect?) it would be more worthwhile, because in theory the Genjutsu user could reposition themselves and strike. Though currently they are still required to be in the same room to use their skills so it would mostly just be an annoyance.
Re: Clone LSC
Isamu wrote:I think when you use kage bunshins in fights you get a portion of the exp that your clones got after they are destroyed/disspelled. Not entirely sure.
You get the XP they get every hit actually.
- Wed Feb 08, 2012 12:37 am
- Forum: Skills
- Topic: Kage Bunshin
- Replies: 2
- Views: 1164
Kage Bunshin
Right now this skill is basically purely offensive, and even that is limited by the skills they're able to do.
What I'd like to see is the possibility to use the skill more as a defensive/decoy ability.
The problem for me is if a player or aggressive mobile enters the room, I'm always the first Hakai in the room so immediately I can be attacked.
What I'd like to see is have the list of players in the room be randomized so it's not immediately apparent which are the clones.
The alternative and much more complicated, but in my opinion much more interesting solution is to actually randomize how the murder command works, so if there are five Bikkus' in the room, murder Bikku will attack one at random and doing murder 3.bikku wouldn't change it.
Despite the work involved it would be a small change to the flow of a fight. What it means is someone is going to want to get rid of all the clones before using their big ultimate nuke move, or risk hitting a clone with it, which to me feels very true to the series.
What I'd like to see is the possibility to use the skill more as a defensive/decoy ability.
The problem for me is if a player or aggressive mobile enters the room, I'm always the first Hakai in the room so immediately I can be attacked.
What I'd like to see is have the list of players in the room be randomized so it's not immediately apparent which are the clones.
The alternative and much more complicated, but in my opinion much more interesting solution is to actually randomize how the murder command works, so if there are five Bikkus' in the room, murder Bikku will attack one at random and doing murder 3.bikku wouldn't change it.
Despite the work involved it would be a small change to the flow of a fight. What it means is someone is going to want to get rid of all the clones before using their big ultimate nuke move, or risk hitting a clone with it, which to me feels very true to the series.
- Tue Feb 07, 2012 11:45 pm
- Forum: Bugs
- Topic: [POSSIBLE BUG] Possible bug with kage bunshin?
- Replies: 11
- Views: 2126
Re: [POSSIBLE BUG] Possible bug with kage bunshin?
Gatz wrote:Go ahead and post...but some sills will not be clone-able.
I don't think I tried Goukakyuu when I had it but Hosenka gave the message, as did Karyuu and Konoha Senpuu.
God Fist did work, but after I posted my other bug report it stopped and now doesn't return a message at all.
- Tue Feb 07, 2012 11:33 pm
- Forum: Bugs
- Topic: [POSSIBLE BUG] Possible bug with kage bunshin?
- Replies: 11
- Views: 2126
Re: [POSSIBLE BUG] Possible bug with kage bunshin?
Gatz wrote:It is easy to fix this, just report them. Clones should be able to follow, group, aid and rescue.
Are those the only skills they're meant to be able to do, or do you want me to post the skills that I've found they're unable to do?
- Tue Feb 07, 2012 5:08 pm
- Forum: Bugs
- Topic: [POSSIBLE BUG] Possible bug with kage bunshin?
- Replies: 11
- Views: 2126
Re: [POSSIBLE BUG] Possible bug with kage bunshin?
Gatz wrote:I see no issue with why it can't be used. So, orderclone won't let your clone use rescue?
"The skill "rescue" can't be performed by clones!"
Though actually it seems like most skills I've tried can't be used by shadow clones right now.
- Mon Feb 06, 2012 4:21 pm
- Forum: Development
- Topic: Hidden Sand Village
- Replies: 2
- Views: 1950
Re: Hidden Sand Village
Hazamishi wrote:Suna bunshin should be removed from the skill tree of every village that has it, honestly. Only Gaara was able to use it, and Gaara could only use it because of the One Tail Beast.
Actually in the anime Sasori used it once, but it didn't seem to work the same way and it was destroyed after one hit.
- Mon Feb 06, 2012 3:15 pm
- Forum: LSC 3.0
- Topic: Shadowboxing & Chakramold
- Replies: 14
- Views: 3510
Re: Shadowboxing & Chakramold
Gatz wrote:We'll hash it out later tonight. However, gaining LSC stats gets harder and harder as you gain them. I was thinking something like
(All times are approximate)
1-5 points -> 1 - 30 minutes
6-10 points -> 30 - 60 minutes
11-15 points -> 60 - 90 minutes
16-20 points -> 120 - 160 minutes
21-25 points -> 190 - 230 minutes
That way, to gain a couple is very fast, but to be a god of rock you still invest some time. Especially now that stats don't drop and LSC will give some experience (soon).
That seems a lot closer to what I was expecting.
- Mon Feb 06, 2012 2:56 pm
- Forum: LSC 3.0
- Topic: Shadowboxing & Chakramold
- Replies: 14
- Views: 3510
Re: Shadowboxing & Chakramold
Ichiro wrote:I haven't
Thanks for the input then.
As it was, you were gaining the points much too quickly. If I was inclined I would have been able to max con in a few hours.
- Mon Feb 06, 2012 2:51 pm
- Forum: LSC 3.0
- Topic: Shadowboxing & Chakramold
- Replies: 14
- Views: 3510
Re: Shadowboxing & Chakramold
Ichiro wrote:Once you start to get a lot of LSC points, though, even chakramolding takes quite a bit of time...Maybe find some kind of balance between way to easy early and forever later on?
Have you tried since the change?
It really doesn't take any time at all.
- Mon Feb 06, 2012 5:50 am
- Forum: LSC 3.0
- Topic: Shadowboxing & Chakramold
- Replies: 14
- Views: 3510
Shadowboxing & Chakramold
I think both of those need a tweak, currently it only took me ten or fifteen minutes to gain a point of dexterity with shadowbox and less than that to gain a point of con.
By slightly raising/lowering once in chakramold I gain .1 towards my constitution, and it only takes 1 chakra away. Without even playing the minigame properly you're able to get a point of con very quickly this way.
Is this how LSC 3.0 is intended to be? If they're meant to raise this quick, I'd be totally fine with them having the deterioration as they did before. Currently pushups/situps/katas seem to be balanced to me, you gain them at a decent rate but the two manual training methods far outstrip them and if the others follow suit it seems like you would be able to max out your stats (as far as LSC will allow) very quickly and never have to bother with it again.
I think the two manual training methods SHOULD give more than the automatic ones, but the amount they give right now is kind of crazy.
By slightly raising/lowering once in chakramold I gain .1 towards my constitution, and it only takes 1 chakra away. Without even playing the minigame properly you're able to get a point of con very quickly this way.
Is this how LSC 3.0 is intended to be? If they're meant to raise this quick, I'd be totally fine with them having the deterioration as they did before. Currently pushups/situps/katas seem to be balanced to me, you gain them at a decent rate but the two manual training methods far outstrip them and if the others follow suit it seems like you would be able to max out your stats (as far as LSC will allow) very quickly and never have to bother with it again.
I think the two manual training methods SHOULD give more than the automatic ones, but the amount they give right now is kind of crazy.
- Sun Feb 05, 2012 4:43 am
- Forum: Bugs
- Topic: Spelling, Grammar or any Misc English Errors
- Replies: 13
- Views: 3577
Re: Spelling, Grammar or any Misc English Errors
You take a small step out and push both of your hands forward, while prserving 'The Shell'.
- Fri Feb 03, 2012 5:11 pm
- Forum: Bugs
- Topic: Spelling, Grammar or any Misc English Errors
- Replies: 13
- Views: 3577
Re: Spelling, Grammar or any Misc English Errors
------------------------------[Help Database]-------------------------------
Keywords: RULES
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Answer 5: 3
Use the 'answer' command to answer the question!
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