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Soldier Pills and Exp ideas

PostPosted: Thu Feb 25, 2010 3:03 pm
by Wungar
The first one is soldier pills. They're used a few different times in the
series increasing the users power but at a cost. Could offer a boost to
physical stats for a few hours, possible hr/dr or an extra attack per
round etc at the cost of no regeneration and a drop in mental
state/regeneration after they've worn off. The other idea is about exp.
Say you go out and fight stuff but it's over your level, you manage to
kill it however you still get no xp even if it's aggy. My idea is to still
gain xp from those but not based on their lvl. You could have an xp
plateau based on lvl. you gain X ammount of xp when fighting mobs up to a
certain lvl after which it plateaus and is maybe even reduced by something
like 10%. So you can't go out and use super techniques to kill very
powerful stuff all the time, but say you stumbled into a higher lvl area
and get attacked and manage to kill one before leaving -- It'd be nice to
have a reward for your survival etc.

just some ideas, thanks.

Re: Soldier Pills and Exp ideas

PostPosted: Mon Jun 07, 2010 9:50 am
by Gatz
Hrm, I think it'd be neat to re-visit this idea a bit. Soldier pills might be a fun one to have a shop that sells them. Maybe soldier pills could be a bit expensive and do things like the original post says. Faster regen, easier to raise LSC, quicker EXP gain, combat bonuses, boosted hand seal speed, lowered combat lag. Maybe a solider pill costs 100 Ryo, to balance out the awesome and once you take one, your body need gets the bonuses for 10 minutes, but can't be given another solider pill for 30 minutes.

Re: Soldier Pills and Exp ideas

PostPosted: Mon Jun 21, 2010 11:09 pm
by Wungar
That sounds really good to me.

Since there were different types of pills in the show that could also open new possibilities (different shops with differently ranked pills/costs) A stronger ninja could handle stronger pills but the 'cooldown' time would also be longer to allow your body to recover as well as the cost being higher :)